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Fix #1104
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@ -175,8 +175,14 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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double sx, sy;
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struct sway_container *cont =
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container_at_cursor(cursor, &surface, &sx, &sy);
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// TODO: Actually test if the surface accepts keyboard input, rather
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// than assuming it does not
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// Layer surfaces with keyboard_interactive=true will change how this
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// works, for example.
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if (!surface || cont->type == C_VIEW) {
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sway_seat_set_focus(cursor->seat, cont);
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}
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}
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wlr_seat_pointer_notify_button(cursor->seat->wlr_seat, event->time_msec,
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event->button, event->state);
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