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https://github.com/swaywm/sway.git
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Render layer shell popups over the top layer
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ac0637708f
commit
8c62278207
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@ -125,6 +125,14 @@ void output_layer_for_each_surface(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_surface_toplevel(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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void output_layer_for_each_surface_popup(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data);
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#if HAVE_XWAYLAND
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void output_unmanaged_for_each_surface(struct sway_output *output,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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@ -243,6 +243,61 @@ void output_layer_for_each_surface(struct sway_output *output,
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}
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}
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void output_layer_for_each_surface_toplevel(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
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layer_surface->layer_surface;
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output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
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layer_surface->geo.x, layer_surface->geo.y, iterator,
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user_data);
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}
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}
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void output_layer_for_each_surface_popup(struct sway_output *output,
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struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
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void *user_data) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
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layer_surface->layer_surface;
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struct wlr_xdg_popup *state;
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wl_list_for_each(state, &wlr_layer_surface_v1->popups, link) {
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struct wlr_xdg_surface *popup = state->base;
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if (!popup->configured) {
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continue;
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}
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double popup_sx, popup_sy;
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popup_sx = layer_surface->geo.x +
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popup->popup->geometry.x - popup->geometry.x;
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popup_sy = layer_surface->geo.y +
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popup->popup->geometry.y - popup->geometry.y;
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struct wlr_surface *surface = popup->surface;
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struct surface_iterator_data data = {
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.view = NULL,
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.ox = popup_sx,
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.oy = popup_sy,
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.width = surface->current.width,
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.height = surface->current.height,
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.rotation = 0,
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};
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wlr_xdg_surface_for_each_surface(
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popup, output_for_each_surface_iterator, &data);
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}
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}
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}
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#if HAVE_XWAYLAND
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void output_unmanaged_for_each_surface(struct sway_output *output,
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struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
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@ -156,13 +156,23 @@ static void render_surface_iterator(struct sway_output *output, struct sway_view
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wlr_output);
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}
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static void render_layer(struct sway_output *output,
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static void render_layer_toplevel(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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.damage = damage,
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.alpha = 1.0f,
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};
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output_layer_for_each_surface(output, layer_surfaces,
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output_layer_for_each_surface_toplevel(output, layer_surfaces,
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render_surface_iterator, &data);
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}
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static void render_layer_popups(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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.damage = damage,
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.alpha = 1.0f,
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};
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output_layer_for_each_surface_popup(output, layer_surfaces,
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render_surface_iterator, &data);
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}
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@ -1041,9 +1051,9 @@ void output_render(struct sway_output *output, struct timespec *when,
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wlr_renderer_clear(renderer, clear_color);
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}
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render_layer(output, damage,
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render_layer_toplevel(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, damage,
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render_layer_toplevel(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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render_workspace(output, damage, workspace, workspace->current.focused);
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@ -1051,7 +1061,14 @@ void output_render(struct sway_output *output, struct timespec *when,
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#if HAVE_XWAYLAND
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render_unmanaged(output, damage, &root->xwayland_unmanaged);
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#endif
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render_layer(output, damage,
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render_layer_toplevel(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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render_layer_popups(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer_popups(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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render_layer_popups(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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}
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@ -1064,7 +1081,9 @@ void output_render(struct sway_output *output, struct timespec *when,
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}
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render_overlay:
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render_layer(output, damage,
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render_layer_toplevel(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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render_layer_popups(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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render_drag_icons(output, damage, &root->drag_icons);
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