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layer-shell: wait for an initial commit before configuring
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@ -324,10 +324,15 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
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struct wlr_output *wlr_output = layer_surface->output;
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sway_assert(wlr_output, "wlr_layer_surface_v1 has null output");
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struct sway_output *output = wlr_output->data;
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if (layer_surface->initial_commit) {
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surface_enter_output(layer_surface->surface, output);
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}
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struct wlr_box old_extent = layer->extent;
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bool layer_changed = false;
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if (layer_surface->current.committed != 0
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if (layer_surface->initial_commit || layer_surface->current.committed != 0
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|| layer->mapped != layer_surface->surface->mapped) {
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layer->mapped = layer_surface->surface->mapped;
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layer_changed = layer->layer != layer_surface->current.layer;
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@ -708,13 +713,4 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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wl_list_insert(&output->layers[layer_surface->pending.layer],
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&sway_layer->link);
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surface_enter_output(layer_surface->surface, output);
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// Temporarily set the layer's current state to pending
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// So that we can easily arrange it
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struct wlr_layer_surface_v1_state old_state = layer_surface->current;
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layer_surface->current = layer_surface->pending;
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arrange_layers(output);
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layer_surface->current = old_state;
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}
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