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Fix problems with floating windows
Makes any tabbed/stacked layout a container to separate from floating windows which may be attached to a workspace.
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parent
ec7ff769c7
commit
8d700fe008
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@ -240,6 +240,12 @@ bool swayc_is_parent_of(swayc_t *parent, swayc_t *child);
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* Returns true if the child is a desecendant of the parent.
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*/
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bool swayc_is_child_of(swayc_t *child, swayc_t *parent);
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/**
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* Returns true if view is stacked or tabbed.
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*/
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bool swayc_is_tabbed_stacked(swayc_t *view);
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/**
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* Returns the gap (padding) of the container.
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*
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@ -237,7 +237,7 @@ void update_view_border(swayc_t *view) {
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swayc_t *p = view->parent;
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if (p->layout == L_TABBED || p->layout == L_STACKED) {
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if (swayc_is_tabbed_stacked(view)) {
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cr = create_border_buffer(view, view->border_geometry, &surface);
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if (focused == view) {
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render_borders(view, cr, &config->border_colors.focused, false);
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@ -1764,8 +1764,16 @@ static struct cmd_results *cmd_layout(int argc, char **argv) {
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// cmd_workspace_layout
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parent->layout = L_HORIZ;
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} else if (strcasecmp(argv[0], "tabbed") == 0) {
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if (parent->type != C_CONTAINER) {
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parent = new_container(parent, L_TABBED);
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}
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parent->layout = L_TABBED;
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} else if (strcasecmp(argv[0], "stacking") == 0) {
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if (parent->type != C_CONTAINER) {
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parent = new_container(parent, L_STACKED);
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}
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parent->layout = L_STACKED;
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} else if (strcasecmp(argv[0], "splith") == 0) {
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parent->layout = L_HORIZ;
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@ -237,7 +237,7 @@ swayc_t *new_container(swayc_t *child, enum swayc_layouts layout) {
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add_child(workspace, cont);
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// give them proper layouts
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cont->layout = workspace->layout;
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workspace->layout = layout;
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/* TODO: might break shit in move_container!!! workspace->layout = layout; */
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set_focused_container_for(workspace, get_focused_view(workspace));
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} else { // Or is built around container
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swayc_t *parent = replace_child(child, cont);
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@ -722,9 +722,7 @@ void update_visibility_output(swayc_t *container, wlc_handle output) {
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swayc_t *parent = container->parent;
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container->visible = parent->visible;
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// special cases where visibility depends on focus
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if (parent->type == C_OUTPUT
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|| parent->layout == L_TABBED
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|| parent->layout == L_STACKED) {
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if (parent->type == C_OUTPUT || swayc_is_tabbed_stacked(container)) {
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container->visible = parent->focused == container && parent->visible;
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}
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// Set visibility and output for view
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@ -814,3 +812,8 @@ static void close_view(swayc_t *container, void *data) {
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void close_views(swayc_t *container) {
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container_map(container, close_view, NULL);
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}
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bool swayc_is_tabbed_stacked(swayc_t *view) {
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return (view->parent->layout == L_TABBED
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|| view->parent->layout == L_STACKED);
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}
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@ -149,7 +149,7 @@ bool set_focused_container(swayc_t *c) {
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}
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// rearrange if parent container is tabbed/stacked
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if (p->parent->layout == L_TABBED || p->parent->layout == L_STACKED) {
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if (swayc_is_tabbed_stacked(p)) {
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arrange_windows(p->parent, -1, -1);
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}
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} else if (p->type == C_WORKSPACE) {
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@ -458,7 +458,7 @@ void update_geometry(swayc_t *container) {
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// use parent size if window is in a stacked/tabbed layout
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swayc_t *parent = container->parent;
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if (parent->layout == L_STACKED || parent->layout == L_TABBED) {
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if (swayc_is_tabbed_stacked(container)) {
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width = parent->width;
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height = parent->height;
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}
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@ -833,6 +833,8 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
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swayc_t *view = container->floating->items[i];
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if (view->type == C_VIEW) {
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update_geometry(view);
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sway_log(L_DEBUG, "Set floating view to %.f x %.f @ %.f, %.f", view->width,
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view->height, view->x, view->y);
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if (swayc_is_fullscreen(view)) {
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wlc_view_bring_to_front(view->handle);
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} else if (!container->focused
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