Fix crash when a child of a floating container is in the scratchpad

This commit is contained in:
Ryan Dwyer 2018-07-26 22:27:42 +10:00
parent 0b6b6716e2
commit 902a1402ba

View file

@ -999,11 +999,14 @@ void view_update_marks_textures(struct sway_view *view) {
} }
bool view_is_visible(struct sway_view *view) { bool view_is_visible(struct sway_view *view) {
if (!view->swayc || view->swayc->destroying || !view->swayc->parent) { if (!view->swayc || view->swayc->destroying) {
return false; return false;
} }
struct sway_container *workspace = struct sway_container *workspace =
container_parent(view->swayc, C_WORKSPACE); container_parent(view->swayc, C_WORKSPACE);
if (!workspace) {
return false;
}
// Determine if view is nested inside a floating container which is sticky. // Determine if view is nested inside a floating container which is sticky.
// A simple floating view will have this ancestry: // A simple floating view will have this ancestry:
// C_VIEW -> floating -> workspace // C_VIEW -> floating -> workspace