Merge pull request #2745 from RyanDwyer/fix-focus-inactive-on-destroy

Set focus_inactive on a sibling when a container closes in an inactive workspace
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Drew DeVault 2018-10-02 14:14:13 +02:00 committed by GitHub
commit 90352986e0
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1 changed files with 28 additions and 17 deletions

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@ -144,32 +144,43 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
bool set_focus =
focus != NULL &&
(focus == node || node_has_ancestor(focus, node)) &&
node->type == N_CONTAINER;
if (node->type == N_WORKSPACE) {
seat_node_destroy(seat_node);
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (set_focus) {
struct sway_node *next_focus = NULL;
while (next_focus == NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
parent = node_get_parent(parent);
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
// the structure change might have caused it to move up to the top of
parent = node_get_parent(parent);
}
if (needs_new_focus) {
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
seat_send_focus(next_focus, seat);
seat_set_focus(seat, next_focus);
} else {
// Setting focus_inactive
seat_set_focus_warp(seat, next_focus, false, false);
seat_set_focus_warp(seat, focus, false, false);
}
}