Add left/right borders to tabs

This commit is contained in:
Ryan Dwyer 2018-05-20 23:16:51 +10:00
parent 5ab4930185
commit 90607dc329
1 changed files with 24 additions and 29 deletions

View File

@ -605,13 +605,11 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
float output_scale = output->wlr_output->scale;
float color[4];
struct wlr_box box;
bool is_first = (child_index == 0);
bool is_last = (child_index == parent->children->length - 1);
int tab_width = parent->width / parent->children->length;
int x = parent->x + tab_width * child_index;
// Make last tab use the remaining width of the parent
if (is_last) {
if (child_index == parent->children->length - 1) {
tab_width = parent->width - tab_width * child_index;
}
@ -625,22 +623,29 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
render_rect(output->wlr_output, damage, &box, color);
// Single pixel bar below title
memcpy(&color, colors->border, sizeof(float) * 4);
box.x = x + config->border_thickness * is_first;
box.y = parent->y + config->border_thickness * 2 + config->font_height - 1;
box.width = tab_width - config->border_thickness * is_first
- config->border_thickness * is_last;
box.height = 1;
box.y = (parent->y + config->border_thickness * 2 + config->font_height - 1)
* output_scale;
render_rect(output->wlr_output, damage, &box, color);
// Single pixel bar on left
box.x = x;
box.y = parent->y + 1;
box.width = 1;
box.height = config->border_thickness * 2 + config->font_height - 2;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Single pixel bar on right
box.x = (x + tab_width - 1) * output_scale;
render_rect(output->wlr_output, damage, &box, color);
// Title text
size_t title_width = 0;
if (title_texture) {
struct wlr_box texture_box;
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
texture_box.x = (x + config->border_thickness) * output_scale;
texture_box.x = (x + 1 + config->border_thickness) * output_scale;
texture_box.y = (parent->y + config->border_thickness) * output_scale;
float matrix[9];
@ -648,7 +653,7 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
int available = (tab_width - config->border_thickness * 2)
int available = (tab_width - config->border_thickness * 2 - 2)
* output_scale;
if (texture_box.width > available) {
texture_box.width = available;
@ -660,9 +665,9 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
// Title background - above the text
memcpy(&color, colors->background, sizeof(float) * 4);
box.x = x + config->border_thickness;
box.x = x + 1;
box.y = parent->y + 1;
box.width = tab_width - config->border_thickness * 2;
box.width = tab_width - 2;
box.height = config->border_thickness - 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
@ -672,28 +677,18 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
* output_scale;
render_rect(output->wlr_output, damage, &box, color);
// Title background - left border
box.x = x;
box.y = parent->y + 1;
// Title background - left of text
box.x = x + 1;
box.y = parent->y + config->border_thickness;
box.width = config->border_thickness;
box.height = config->border_thickness * 2
+ config->font_height - 1 - !is_first;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title background - right border
box.x = x + tab_width - config->border_thickness;
box.y = parent->y + 1;
box.width = config->border_thickness;
box.height = config->border_thickness * 2
+ config->font_height - 1 - !is_last;
box.height = config->font_height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title background - right of text
box.x = (x + config->border_thickness) * output_scale + title_width;
box.x = (x + 1 + config->border_thickness) * output_scale + title_width;
box.y = (parent->y + config->border_thickness) * output_scale;
box.width = (tab_width - config->border_thickness * 2) * output_scale
box.width = (tab_width - config->border_thickness - 2) * output_scale
- title_width;
box.height = config->font_height * output_scale;
render_rect(output->wlr_output, damage, &box, color);