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Restore focus when unmapping layer shell surfaces
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74799937cf
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@ -257,6 +257,11 @@ static void unmap(struct sway_layer_surface *sway_layer) {
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}
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output_damage_surface(output, sway_layer->geo.x, sway_layer->geo.y,
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sway_layer->layer_surface->surface, true);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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if (seat->focused_layer == sway_layer->layer_surface) {
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seat_set_focus_layer(seat, NULL);
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}
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}
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static void handle_destroy(struct wl_listener *listener, void *data) {
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@ -658,7 +658,8 @@ void seat_set_focus_layer(struct sway_seat *seat,
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struct wlr_layer_surface *layer) {
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if (!layer && seat->focused_layer) {
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seat->focused_layer = NULL;
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struct sway_container *previous = seat_get_focus(seat);
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struct sway_container *previous =
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seat_get_focus_inactive(seat, &root_container);
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if (previous) {
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wlr_log(L_DEBUG, "Returning focus to %p %s '%s'", previous,
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container_type_to_str(previous->type), previous->name);
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