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sway/server: implement wayland socket handover
This commit implements the compositor side of the Wayland socket handover protocol as described in the [KDE Wiki]. The CLI options are chosen so that they are compatible with Kwin. [KDE Wiki]: https://invent.kde.org/plasma/kwin/-/wikis/Restarting
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@ -155,7 +155,7 @@ extern struct sway_debug debug;
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extern bool allow_unsupported_gpu;
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bool server_init(struct sway_server *server);
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bool server_init(struct sway_server *server, const char * socket_name, int socket_fd);
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void server_fini(struct sway_server *server);
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bool server_start(struct sway_server *server);
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void server_run(struct sway_server *server);
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15
sway/main.c
15
sway/main.c
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@ -196,6 +196,8 @@ static const struct option long_options[] = {
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{"verbose", no_argument, NULL, 'V'},
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{"get-socketpath", no_argument, NULL, 'p'},
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{"unsupported-gpu", no_argument, NULL, 'u'},
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{"socket", required_argument, NULL, 's'},
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{"wayland-fd", required_argument, NULL, 'S'},
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{0, 0, 0, 0}
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};
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@ -209,12 +211,16 @@ static const char usage[] =
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" -v, --version Show the version number and quit.\n"
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" -V, --verbose Enables more verbose logging.\n"
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" --get-socketpath Gets the IPC socket path and prints it, then exits.\n"
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" --socket <name> Sets the Wayland socket name (for Wayland socket handover)\n"
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" --wayland-fd <fd> Sets the Wayland socket fd (for Wayland socket handover)\n"
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"\n";
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int main(int argc, char **argv) {
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static bool verbose = false, debug = false, validate = false;
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char *config_path = NULL;
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char *socket_name = NULL;
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int socket_fd = -1;
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int c;
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while (1) {
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@ -260,6 +266,13 @@ int main(int argc, char **argv) {
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exit(EXIT_FAILURE);
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}
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break;
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case 's': // --socket
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free(socket_name);
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socket_name = strdup(optarg);
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break;
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case 'S': // --wayland-fd
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socket_fd = atoi(optarg);
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break;
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default:
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fprintf(stderr, "%s", usage);
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exit(EXIT_FAILURE);
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@ -331,7 +344,7 @@ int main(int argc, char **argv) {
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sway_log(SWAY_INFO, "Starting sway version " SWAY_VERSION);
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if (!server_init(&server)) {
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if (!server_init(&server, socket_name, socket_fd)) {
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return 1;
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}
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@ -2,6 +2,7 @@
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/backend/headless.h>
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@ -215,7 +216,7 @@ static void handle_renderer_lost(struct wl_listener *listener, void *data) {
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wlr_renderer_destroy(old_renderer);
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}
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bool server_init(struct sway_server *server) {
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bool server_init(struct sway_server *server, const char * socket_name, int socket_fd) {
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sway_log(SWAY_DEBUG, "Initializing Wayland server");
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server->wl_display = wl_display_create();
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server->wl_event_loop = wl_display_get_event_loop(server->wl_display);
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@ -406,13 +407,21 @@ bool server_init(struct sway_server *server) {
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wl_list_init(&server->pending_launcher_ctxs);
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// Avoid using "wayland-0" as display socket
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char name_candidate[16];
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for (unsigned int i = 1; i <= 32; ++i) {
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snprintf(name_candidate, sizeof(name_candidate), "wayland-%u", i);
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if (wl_display_add_socket(server->wl_display, name_candidate) >= 0) {
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server->socket = strdup(name_candidate);
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break;
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if (socket_name != NULL && socket_fd != -1) {
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// Add the passed socket
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fcntl(socket_fd, F_SETFD, FD_CLOEXEC);
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if (wl_display_add_socket_fd(server->wl_display, socket_fd) >= 0) {
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server->socket = strdup(socket_name);
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}
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} else {
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// Avoid using "wayland-0" as display socket
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char name_candidate[16];
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for (unsigned int i = 1; i <= 32; ++i) {
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snprintf(name_candidate, sizeof(name_candidate), "wayland-%u", i);
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if (wl_display_add_socket(server->wl_display, name_candidate) >= 0) {
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server->socket = strdup(name_candidate);
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break;
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}
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}
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}
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@ -31,6 +31,12 @@ sway - An i3-compatible Wayland compositor
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*--get-socketpath*
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Gets the IPC socket path and prints it, then exits.
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*--socket NAME*
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Sets the Wayland socket name (for Wayland socket handover)
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*--wayland-fd FD*
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Sets the Wayland socket file descriptor (for Wayland socket handover)
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# DESCRIPTION
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sway was created to fill the need of an i3-like window manager for Wayland. The
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