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Remove move_out_of_tabs_stacks
This fixes the following. Create these layouts and run move right: (Initial layout -> expected result -> actual result) * `H[S[unfocused focused] unfocused]` -> `H[S[unfocused] focused unfocused]` -> `H[H[S[unfocused] focused] unfocused]` * `H[S[unfocused focused] V[unfocused]]` -> `H[S[unfocused] V[unfocused focused]]` -> `H[H[S[unfocused] focused] V[unfocused]]` move_out_of_tabs_stacks was originally made to allow views to move out of the tabbed/stacked container in the parallel direction, but at some point this has started working using the regular logic.
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68395f34f6
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@ -270,39 +270,6 @@ static void workspace_rejigger(struct sway_workspace *ws,
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child->width = child->height = 0;
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child->width = child->height = 0;
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}
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}
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static void move_out_of_tabs_stacks(struct sway_container *container,
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struct sway_container *current, enum movement_direction move_dir,
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int offs) {
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enum sway_container_layout layout = move_dir ==
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MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT;
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list_t *siblings = container_get_siblings(container);
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if (container == current && siblings->length == 1) {
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wlr_log(WLR_DEBUG, "Changing layout of parent");
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if (container->parent) {
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container->parent->layout = layout;
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container_update_representation(container);
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} else {
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container->workspace->layout = layout;
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workspace_update_representation(container->workspace);
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}
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return;
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}
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wlr_log(WLR_DEBUG, "Moving out of tab/stack into a split");
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if (current->parent) {
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struct sway_container *new_parent =
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container_split(current->parent, layout);
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container_insert_child(new_parent, container, offs < 0 ? 0 : 1);
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container_reap_empty(new_parent);
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container_flatten(new_parent);
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} else {
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// Changing a workspace
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struct sway_workspace *workspace = container->workspace;
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workspace_split(workspace, layout);
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workspace_insert_tiling(workspace, container, offs < 0 ? 0 : 1);
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}
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}
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// Returns true if moved
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// Returns true if moved
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static bool container_move_in_direction(struct sway_container *container,
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static bool container_move_in_direction(struct sway_container *container,
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enum movement_direction move_dir) {
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enum movement_direction move_dir) {
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@ -334,7 +301,6 @@ static bool container_move_in_direction(struct sway_container *container,
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int offs = move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
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int offs = move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
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while (current) {
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while (current) {
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struct sway_container *parent = current->parent;
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list_t *siblings = container_get_siblings(current);
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list_t *siblings = container_get_siblings(current);
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enum sway_container_layout layout = container_parent_layout(current);
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enum sway_container_layout layout = container_parent_layout(current);
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int index = list_find(siblings, current);
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int index = list_find(siblings, current);
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@ -343,15 +309,8 @@ static bool container_move_in_direction(struct sway_container *container,
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if (is_parallel(layout, move_dir)) {
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if (is_parallel(layout, move_dir)) {
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if (desired == -1 || desired == siblings->length) {
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if (desired == -1 || desired == siblings->length) {
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if (current->parent == container->parent) {
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if (current->parent == container->parent) {
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if (!(parent && parent->is_fullscreen) &&
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(layout == L_TABBED || layout == L_STACKED)) {
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move_out_of_tabs_stacks(container, current,
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move_dir, offs);
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return true;
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} else {
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current = current->parent;
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current = current->parent;
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continue;
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continue;
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}
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} else {
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} else {
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// Special case
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// Special case
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if (current->parent) {
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if (current->parent) {
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@ -369,10 +328,6 @@ static bool container_move_in_direction(struct sway_container *container,
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siblings->items[desired], move_dir);
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siblings->items[desired], move_dir);
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return true;
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return true;
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}
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}
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} else if (!(parent && parent->is_fullscreen) &&
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(layout == L_TABBED || layout == L_STACKED)) {
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move_out_of_tabs_stacks(container, current, move_dir, offs);
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return true;
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}
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}
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current = current->parent;
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current = current->parent;
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