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input: Clean up input_method_relay in seat_destoy()
This fixes a crash that happens when input_method_new or text_method_new events are emitted after the seat has been freed.
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@ -53,6 +53,8 @@ struct sway_text_input {
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void sway_input_method_relay_init(struct sway_seat *seat,
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void sway_input_method_relay_init(struct sway_seat *seat,
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struct sway_input_method_relay *relay);
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struct sway_input_method_relay *relay);
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void sway_input_method_relay_finish(struct sway_input_method_relay *relay);
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// Updates currently focused surface. Surface must belong to the same seat.
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// Updates currently focused surface. Surface must belong to the same seat.
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void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
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void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
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struct wlr_surface *surface);
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struct wlr_surface *surface);
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@ -51,6 +51,7 @@ void seat_destroy(struct sway_seat *seat) {
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wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
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wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
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seat_device_destroy(seat_device);
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seat_device_destroy(seat_device);
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}
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}
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sway_input_method_relay_finish(&seat->im_relay);
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sway_cursor_destroy(seat->cursor);
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sway_cursor_destroy(seat->cursor);
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wl_list_remove(&seat->new_node.link);
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wl_list_remove(&seat->new_node.link);
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wl_list_remove(&seat->request_start_drag.link);
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wl_list_remove(&seat->request_start_drag.link);
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@ -263,6 +263,11 @@ void sway_input_method_relay_init(struct sway_seat *seat,
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&relay->input_method_new);
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&relay->input_method_new);
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}
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}
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void sway_input_method_relay_finish(struct sway_input_method_relay *relay) {
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wl_list_remove(&relay->input_method_new.link);
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wl_list_remove(&relay->text_input_new.link);
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}
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void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
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void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
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struct wlr_surface *surface) {
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struct wlr_surface *surface) {
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struct sway_text_input *text_input;
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struct sway_text_input *text_input;
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