Make sure we don't calculate fractional pixel gaps

When gaps are resized for lack of space the calculation could result in
a gap size of non-integer pixels. This would result in containers
located at non-integer pixels which would be subtly broken.
This commit is contained in:
Pedro Côrte-Real 2019-07-28 11:29:48 +01:00 committed by Drew DeVault
parent c284ed379c
commit 9ad22109bb

View file

@ -71,7 +71,7 @@ static void apply_horiz_layout(list_t *children, struct wlr_box *parent) {
double total_gap = fmin(inner_gap * (children->length - 1),
fmax(0, parent->width - MIN_SANE_W * children->length));
double child_total_width = parent->width - total_gap;
inner_gap = total_gap / (children->length - 1);
inner_gap = floor(total_gap / (children->length - 1));
// Resize windows
sway_log(SWAY_DEBUG, "Arranging %p horizontally", parent);
@ -150,7 +150,7 @@ static void apply_vert_layout(list_t *children, struct wlr_box *parent) {
double total_gap = fmin(inner_gap * (children->length - 1),
fmax(0, parent->height - MIN_SANE_H * children->length));
double child_total_height = parent->height - total_gap;
inner_gap = total_gap / (children->length - 1);
inner_gap = floor(total_gap / (children->length - 1));
// Resize windows
sway_log(SWAY_DEBUG, "Arranging %p vertically", parent);