Don't send button events to surfaces when dragging or resizing

It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.

The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
This commit is contained in:
Ryan Dwyer 2019-03-06 18:54:41 +10:00 committed by Drew DeVault
parent ab1b1dab1f
commit 9bfb38521a
4 changed files with 11 additions and 8 deletions

View file

@ -15,6 +15,7 @@ struct sway_seatop_impl {
void (*unref)(struct sway_seat *seat, struct sway_container *con); void (*unref)(struct sway_seat *seat, struct sway_container *con);
void (*render)(struct sway_seat *seat, struct sway_output *output, void (*render)(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage); pixman_region32_t *damage);
bool allows_events;
}; };
struct sway_seat_device { struct sway_seat_device {
@ -239,4 +240,6 @@ void seatop_unref(struct sway_seat *seat, struct sway_container *con);
void seatop_render(struct sway_seat *seat, struct sway_output *output, void seatop_render(struct sway_seat *seat, struct sway_output *output,
pixman_region32_t *damage); pixman_region32_t *damage);
bool seatop_allows_events(struct sway_seat *seat);
#endif #endif

View file

@ -613,7 +613,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
} else { } else {
state_erase_button(cursor, button); state_erase_button(cursor, button);
} }
if (seatop_allows_events(seat)) {
seat_pointer_notify_button(seat, time_msec, button, state); seat_pointer_notify_button(seat, time_msec, button, state);
}
return; return;
} }
@ -682,7 +684,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
if (cont && resize_edge && button == BTN_LEFT && if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) { state == WLR_BUTTON_PRESSED && !is_floating) {
seat_set_focus_container(seat, cont); seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_resize_tiling(seat, cont, button, edge); seatop_begin_resize_tiling(seat, cont, button, edge);
return; return;
} }
@ -713,7 +714,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
} }
cursor_set_image(seat->cursor, image, NULL); cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont); seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_resize_tiling(seat, cont, button, edge); seatop_begin_resize_tiling(seat, cont, button, edge);
return; return;
} }
@ -729,7 +729,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
cont = cont->parent; cont = cont->parent;
} }
seat_set_focus_container(seat, cont); seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_move_floating(seat, cont, button); seatop_begin_move_floating(seat, cont, button);
return; return;
} }
@ -740,7 +739,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
state == WLR_BUTTON_PRESSED) { state == WLR_BUTTON_PRESSED) {
// Via border // Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) { if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_resize_floating(seat, cont, button, resize_edge); seatop_begin_resize_floating(seat, cont, button, resize_edge);
return; return;
} }
@ -758,7 +756,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
WLR_EDGE_RIGHT : WLR_EDGE_LEFT; WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->y + floater->height / 2 ? edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP; WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_resize_floating(seat, floater, button, edge); seatop_begin_resize_floating(seat, floater, button, edge);
return; return;
} }
@ -775,8 +772,6 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
seat_set_focus(seat, node); seat_set_focus(seat, node);
} }
seat_pointer_notify_button(seat, time_msec, button, state);
// If moving a container by it's title bar, use a threshold for the drag // If moving a container by it's title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) { if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont, button); seatop_begin_move_tiling_threshold(seat, cont, button);

View file

@ -1234,3 +1234,7 @@ void seatop_render(struct sway_seat *seat, struct sway_output *output,
seat->seatop_impl->render(seat, output, damage); seat->seatop_impl->render(seat, output, damage);
} }
} }
bool seatop_allows_events(struct sway_seat *seat) {
return seat->seatop_impl && seat->seatop_impl->allows_events;
}

View file

@ -58,6 +58,7 @@ static const struct sway_seatop_impl seatop_impl = {
.finish = handle_finish, .finish = handle_finish,
.abort = handle_abort, .abort = handle_abort,
.unref = handle_unref, .unref = handle_unref,
.allows_events = true,
}; };
void seatop_begin_down(struct sway_seat *seat, struct sway_container *con, void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,