Add movement support

This commit is contained in:
Drew DeVault 2015-08-09 20:10:26 -04:00
parent 1669da719c
commit 9f091c7f82
6 changed files with 108 additions and 5 deletions

View File

@ -8,6 +8,7 @@
#include <ctype.h>
#include "stringop.h"
#include "layout.h"
#include "movement.h"
#include "log.h"
#include "commands.h"
@ -97,6 +98,23 @@ int cmd_exit(struct sway_config *config, int argc, char **argv) {
return 0;
}
int cmd_focus(struct sway_config *config, int argc, char **argv) {
if (argc != 1) {
sway_log(L_ERROR, "Invalid focus command (expected 1 arguments, got %d)", argc);
return 1;
}
if (strcasecmp(argv[0], "left") == 0) {
move_focus(MOVE_LEFT);
} else if (strcasecmp(argv[0], "right") == 0) {
move_focus(MOVE_RIGHT);
} else if (strcasecmp(argv[0], "up") == 0) {
move_focus(MOVE_UP);
} else if (strcasecmp(argv[0], "down") == 0) {
move_focus(MOVE_DOWN);
}
return 0;
}
int cmd_focus_follows_mouse(struct sway_config *config, int argc, char **argv) {
if (argc != 1) {
sway_log(L_ERROR, "Invalid focus_follows_mouse command (expected 1 arguments, got %d)", argc);
@ -184,6 +202,7 @@ struct cmd_handler handlers[] = {
{ "bindsym", cmd_bindsym },
{ "exec", cmd_exec },
{ "exit", cmd_exit },
{ "focus", cmd_focus },
{ "focus_follows_mouse", cmd_focus_follows_mouse },
{ "layout", cmd_layout },
{ "set", cmd_set },

View File

@ -163,6 +163,7 @@ void add_view(wlc_handle view_handle) {
view->type = C_VIEW;
add_child(parent, view);
unfocus_all(&root_container);
focus_view(view);
arrange_windows(parent, -1, -1);
@ -209,6 +210,7 @@ void destroy_view(swayc_t *view) {
parent->focused = NULL;
}
unfocus_all(&root_container);
if (parent->children->length != 0) {
focus_view(parent->children->items[0]);
} else {
@ -238,12 +240,17 @@ void unfocus_all(swayc_t *container) {
}
void focus_view(swayc_t *view) {
if (view->type == C_VIEW) {
unfocus_all(&root_container);
wlc_view_set_state(view->handle, WLC_BIT_ACTIVATED, true);
wlc_view_focus(view->handle);
}
sway_log(L_DEBUG, "Setting focus for %p", view);
if (view == &root_container) {
// Propegate wayland focus down
swayc_t *child = view->focused;
while (child && child->type != C_VIEW) {
child = child->focused;
}
if (child) {
wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, true);
wlc_view_focus(child->handle);
}
return;
}
view->parent->focused = view;
@ -285,6 +292,7 @@ void add_output(wlc_handle output) {
add_child(container, workspace);
if (root_container.focused == NULL) {
unfocus_all(&root_container);
focus_view(workspace);
}
}

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@ -49,6 +49,7 @@ void add_output(wlc_handle output);
void destroy_output(wlc_handle output);
void destroy_view(swayc_t *view);
void add_view(wlc_handle view);
void unfocus_all(swayc_t *container);
void focus_view(swayc_t *view);
void arrange_windows(swayc_t *container, int width, int height);
swayc_t *find_container(swayc_t *container, bool (*test)(swayc_t *view, void *data), void *data);

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@ -28,6 +28,7 @@ void list_add(list_t *list, void *item) {
}
void list_insert(list_t *list, int index, void *item) {
// TODO: Implement this properly
if (list->length == list->capacity) {
list->capacity += 10;
list->items = realloc(list->items, sizeof(void*) * list->capacity);

58
sway/movement.c Normal file
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@ -0,0 +1,58 @@
#include <stdlib.h>
#include <stdbool.h>
#include "list.h"
#include "log.h"
#include "layout.h"
#include "movement.h"
void move_focus(enum movement_direction direction) {
swayc_t *current = get_focused_container(&root_container);
swayc_t *parent = current->parent;
while (true) {
sway_log(L_DEBUG, "Moving focus away from %p", current);
// Test if we can even make a difference here
bool can_move = false;
int diff = 0;
if (direction == MOVE_LEFT || direction == MOVE_RIGHT) {
if (parent->layout == L_HORIZ) {
can_move = true;
diff = direction == MOVE_LEFT ? -1 : 1;
}
} else {
if (parent->layout == L_VERT) {
can_move = true;
diff = direction == MOVE_UP ? -1 : 1;
}
}
sway_log(L_DEBUG, "Can move? %s", can_move ? "yes" : "no");
if (can_move) {
int i;
for (i = 0; i < parent->children->length; ++i) {
swayc_t *child = parent->children->items[i];
if (child == current) {
break;
}
}
int desired = i + diff;
sway_log(L_DEBUG, "Moving from %d to %d", i, desired);
if (desired < 0 || desired >= parent->children->length) {
can_move = false;
} else {
unfocus_all(&root_container);
focus_view(parent->children->items[desired]);
return;
}
}
if (!can_move) {
sway_log(L_DEBUG, "Can't move at current level, moving up tree");
current = parent;
parent = parent->parent;
if (parent->type == C_ROOT) {
// Nothing we can do
return;
}
}
}
}

16
sway/movement.h Normal file
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@ -0,0 +1,16 @@
#ifndef _SWAY_MOVEMENT_H
#define _SWAY_MOVEMENT_H
#include <wlc/wlc.h>
#include "list.h"
enum movement_direction{
MOVE_LEFT,
MOVE_RIGHT,
MOVE_UP,
MOVE_DOWN
};
void move_focus(enum movement_direction direction);
#endif