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Rebuild textures if needed when moving a container
When moving a container to an output which has a different scale than the previous, rebuild the title and marks textures at the new scale. Fixes #1999.
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@ -98,6 +98,8 @@ struct sway_container {
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// Passed the previous parent
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struct wl_signal reparent;
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} events;
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struct wl_listener reparent;
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};
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struct sway_container *container_create(enum sway_container_type type);
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@ -73,6 +73,44 @@ static void container_close_notify(struct sway_container *container) {
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}
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}
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static void container_update_textures_recursive(struct sway_container *con) {
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container_update_title_textures(con);
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if (con->type == C_VIEW) {
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view_update_marks_textures(con->sway_view);
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} else {
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for (int i = 0; i < con->children->length; ++i) {
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struct sway_container *child = con->children->items[i];
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container_update_textures_recursive(child);
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}
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}
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}
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static void handle_reparent(struct wl_listener *listener,
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void *data) {
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struct sway_container *container =
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wl_container_of(listener, container, reparent);
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struct sway_container *old_parent = data;
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struct sway_container *old_output = old_parent;
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if (old_output != NULL && old_output->type != C_OUTPUT) {
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old_output = container_parent(old_output, C_OUTPUT);
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}
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struct sway_container *new_output = container->parent;
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if (new_output != NULL && new_output->type != C_OUTPUT) {
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new_output = container_parent(new_output, C_OUTPUT);
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}
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if (old_output && new_output) {
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float old_scale = old_output->sway_output->wlr_output->scale;
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float new_scale = new_output->sway_output->wlr_output->scale;
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if (old_scale != new_scale) {
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container_update_textures_recursive(container);
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}
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}
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}
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struct sway_container *container_create(enum sway_container_type type) {
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// next id starts at 1 because 0 is assigned to root_container in layout.c
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static size_t next_id = 1;
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@ -92,6 +130,9 @@ struct sway_container *container_create(enum sway_container_type type) {
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wl_signal_init(&c->events.destroy);
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wl_signal_init(&c->events.reparent);
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wl_signal_add(&c->events.reparent, &c->reparent);
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c->reparent.notify = handle_reparent;
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return c;
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}
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