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https://github.com/swaywm/sway.git
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Merge pull request #2005 from RyanDwyer/tabbed-layout
Implement tabbed layout
This commit is contained in:
commit
a7adbf4b79
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@ -94,6 +94,12 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
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struct sway_container *container);
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/**
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* Return the immediate child of container which was most recently focused.
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*/
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struct sway_container *seat_get_active_child(struct sway_seat *seat,
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struct sway_container *container);
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/**
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* Iterate over the focus-inactive children of the container calling the
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* function on each.
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@ -162,7 +162,7 @@ struct sway_container *container_parent(struct sway_container *container,
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* is a view and the view contains a surface at those coordinates.
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*/
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struct sway_container *container_at(struct sway_container *container,
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double lx, double ly, struct wlr_surface **surface,
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double ox, double oy, struct wlr_surface **surface,
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double *sx, double *sy);
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/**
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@ -274,4 +274,10 @@ bool view_has_mark(struct sway_view *view, char *mark);
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void view_update_marks_textures(struct sway_view *view);
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/**
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* Returns true if there's a possibility the view may be rendered on screen.
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* Intended for damage tracking.
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*/
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bool view_is_visible(struct sway_view *view);
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#endif
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@ -39,6 +39,8 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
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parent->layout = L_HORIZ;
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} else if (strcasecmp(argv[0], "splitv") == 0) {
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parent->layout = L_VERT;
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} else if (strcasecmp(argv[0], "tabbed") == 0) {
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parent->layout = L_TABBED;
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} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
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if (parent->layout == L_HORIZ) {
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parent->layout = L_VERT;
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@ -599,12 +599,195 @@ static void render_container_simple(struct sway_output *output,
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}
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}
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static void render_tab(struct sway_output *output, pixman_region32_t *damage,
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struct sway_container *parent, int child_index,
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struct border_colors *colors, struct wlr_texture *title_texture) {
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struct sway_container *con = parent->children->items[child_index];
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float output_scale = output->wlr_output->scale;
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float color[4];
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struct wlr_box box;
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int tab_width = parent->width / parent->children->length;
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int x = parent->x + tab_width * child_index;
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// Make last tab use the remaining width of the parent
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if (child_index == parent->children->length - 1) {
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tab_width = parent->width - tab_width * child_index;
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}
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = x;
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box.y = parent->y;
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box.width = tab_width;
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box.height = 1;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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// Single pixel bar below title
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box.y = (parent->y + config->border_thickness * 2 + config->font_height - 1)
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* output_scale;
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render_rect(output->wlr_output, damage, &box, color);
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// Single pixel bar on left
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box.x = x;
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box.y = parent->y + 1;
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box.width = 1;
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box.height = config->border_thickness * 2 + config->font_height - 2;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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// Single pixel bar on right
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box.x = (x + tab_width - 1) * output_scale;
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render_rect(output->wlr_output, damage, &box, color);
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// Title text
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size_t title_width = 0;
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if (title_texture) {
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struct wlr_box texture_box;
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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texture_box.x = (x + 1 + config->border_thickness) * output_scale;
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texture_box.y = (parent->y + config->border_thickness) * output_scale;
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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int available = (tab_width - config->border_thickness * 2 - 2)
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* output_scale;
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if (texture_box.width > available) {
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texture_box.width = available;
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}
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render_texture(output->wlr_output, damage, title_texture,
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&texture_box, matrix, 1.0);
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title_width = texture_box.width;
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}
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// Title background - above the text
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memcpy(&color, colors->background, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = x + 1;
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box.y = parent->y + 1;
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box.width = tab_width - 2;
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box.height = config->border_thickness - 1;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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// Title background - below the text
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box.y = (parent->y + config->border_thickness + config->font_height)
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* output_scale;
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render_rect(output->wlr_output, damage, &box, color);
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// Title background - left of text
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box.x = x + 1;
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box.y = parent->y + config->border_thickness;
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box.width = config->border_thickness;
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box.height = config->font_height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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// Title background - right of text
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box.x = (x + 1 + config->border_thickness) * output_scale + title_width;
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box.y = (parent->y + config->border_thickness) * output_scale;
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box.width = (tab_width - config->border_thickness - 2) * output_scale
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- title_width;
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box.height = config->font_height * output_scale;
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render_rect(output->wlr_output, damage, &box, color);
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}
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static void render_tab_content(struct sway_output *output,
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pixman_region32_t *damage, struct sway_container *con,
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struct border_colors *colors) {
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struct sway_view *view = con->sway_view;
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render_view(view, output, damage);
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struct wlr_box box;
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float output_scale = output->wlr_output->scale;
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float color[4];
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if (view->border != B_NONE) {
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if (view->border_left) {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = con->x;
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box.y = con->y + config->border_thickness * 2 + config->font_height;
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box.width = view->border_thickness;
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box.height = view->height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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if (view->border_right) {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = view->x + view->width;
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box.y = con->y + config->border_thickness * 2 + config->font_height;
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box.width = view->border_thickness;
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box.height = view->height;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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if (view->border_bottom) {
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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premultiply_alpha(color, con->alpha);
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box.x = con->x;
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box.y = view->y + view->height;
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box.width = con->width;
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box.height = view->border_thickness;
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scale_box(&box, output_scale);
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render_rect(output->wlr_output, damage, &box, color);
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}
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}
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}
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/**
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* Render a container's children using the L_TABBED layout.
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*/
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static void render_container_tabbed(struct sway_output *output,
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pixman_region32_t *damage, struct sway_container *con) {
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// TODO
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pixman_region32_t *damage, struct sway_container *con,
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bool parent_focused) {
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if (!con->children->length) {
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return;
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *current = seat_get_active_child(seat, con);
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struct border_colors *current_colors = NULL;
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// Render tabs
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for (int i = 0; i < con->children->length; ++i) {
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struct sway_container *child = con->children->items[i];
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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if (focus == child || parent_focused) {
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colors = &config->border_colors.focused;
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title_texture = child->title_focused;
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} else if (child == current) {
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colors = &config->border_colors.focused_inactive;
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title_texture = child->title_focused_inactive;
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} else {
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colors = &config->border_colors.unfocused;
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title_texture = child->title_unfocused;
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}
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render_tab(output, damage, con, i, colors, title_texture);
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if (child == current) {
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current_colors = colors;
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}
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}
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// Render surface and left/right/bottom borders
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if (current->type == C_VIEW) {
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render_tab_content(output, damage, current, current_colors);
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} else {
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render_container(output, damage, current,
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parent_focused || current == focus);
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}
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}
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/**
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@ -628,7 +811,7 @@ static void render_container(struct sway_output *output,
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render_container_stacked(output, damage, con);
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break;
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case L_TABBED:
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render_container_tabbed(output, damage, con);
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render_container_tabbed(output, damage, con, parent_focused);
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break;
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case L_FLOATING:
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// TODO
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@ -896,9 +1079,7 @@ static void output_damage_view(struct sway_output *output,
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return;
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}
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struct sway_container *workspace = container_parent(view->swayc,
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C_WORKSPACE);
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if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
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if (!view_is_visible(view)) {
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return;
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}
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@ -108,7 +108,7 @@ static struct sway_container *container_at_coords(
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}
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struct sway_container *c;
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if ((c = container_at(ws, x, y, surface, sx, sy))) {
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if ((c = container_at(ws, ox, oy, surface, sx, sy))) {
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return c;
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}
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@ -718,6 +718,18 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
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return seat_get_focus_by_type(seat, container, C_TYPES);
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}
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struct sway_container *seat_get_active_child(struct sway_seat *seat,
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struct sway_container *container) {
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struct sway_container *focus = seat_get_focus_inactive(seat, container);
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if (!focus) {
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return NULL;
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}
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while (focus->parent != container) {
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focus = focus->parent;
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}
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return focus;
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}
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struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
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if (!seat->has_focus) {
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return NULL;
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@ -86,6 +86,13 @@ static void apply_horiz_layout(struct sway_container *parent) {
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if (!num_children) {
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return;
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}
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size_t parent_height = parent->height;
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size_t parent_offset = 0;
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if (parent->parent->layout == L_TABBED) {
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parent_offset = config->border_thickness * 2 + config->font_height;
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parent_height -= parent_offset;
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}
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// Calculate total width of children
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double total_width = 0;
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for (size_t i = 0; i < num_children; ++i) {
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@ -111,9 +118,9 @@ static void apply_horiz_layout(struct sway_container *parent) {
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, child->width, scale);
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child->x = child_x;
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child->y = parent->y;
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child->y = parent->y + parent_offset;
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child->width = floor(child->width * scale);
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child->height = parent->height;
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child->height = parent_height;
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child_x += child->width;
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}
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// Make last child use remaining width of parent
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@ -125,24 +132,31 @@ static void apply_vert_layout(struct sway_container *parent) {
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if (!num_children) {
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return;
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}
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size_t parent_height = parent->height;
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size_t parent_offset = 0;
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if (parent->parent->layout == L_TABBED) {
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parent_offset = config->border_thickness * 2 + config->font_height;
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parent_height -= parent_offset;
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}
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// Calculate total height of children
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double total_height = 0;
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for (size_t i = 0; i < num_children; ++i) {
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struct sway_container *child = parent->children->items[i];
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if (child->height <= 0) {
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if (num_children > 1) {
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child->height = parent->height / (num_children - 1);
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child->height = parent_height / (num_children - 1);
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} else {
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child->height = parent->height;
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child->height = parent_height;
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}
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}
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total_height += child->height;
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}
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double scale = parent->height / total_height;
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double scale = parent_height / total_height;
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// Resize
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wlr_log(L_DEBUG, "Arranging %p vertically", parent);
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double child_y = parent->y;
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double child_y = parent->y + parent_offset;
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struct sway_container *child;
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for (size_t i = 0; i < num_children; ++i) {
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child = parent->children->items[i];
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@ -156,7 +170,20 @@ static void apply_vert_layout(struct sway_container *parent) {
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child_y += child->height;
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}
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// Make last child use remaining height of parent
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child->height = parent->y + parent->height - child->y;
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child->height = parent->y + parent_offset + parent_height - child->y;
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}
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static void apply_tabbed_layout(struct sway_container *parent) {
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if (!parent->children->length) {
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return;
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}
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for (int i = 0; i < parent->children->length; ++i) {
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struct sway_container *child = parent->children->items[i];
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child->x = parent->x;
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child->y = parent->y;
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child->width = parent->width;
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child->height = parent->height;
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}
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}
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void arrange_children_of(struct sway_container *parent) {
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@ -189,6 +216,9 @@ void arrange_children_of(struct sway_container *parent) {
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case L_VERT:
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apply_vert_layout(parent);
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break;
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case L_TABBED:
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apply_tabbed_layout(parent);
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break;
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default:
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wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
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apply_horiz_layout(parent);
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|
|
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@ -452,79 +452,138 @@ struct sway_container *container_parent(struct sway_container *container,
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return container;
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}
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struct sway_container *container_at(struct sway_container *parent,
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double lx, double ly,
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static struct sway_container *container_at_view(struct sway_container *swayc,
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double ox, double oy,
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struct wlr_surface **surface, double *sx, double *sy) {
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list_t *queue = get_bfs_queue();
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if (!queue) {
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if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) {
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return NULL;
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}
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struct sway_view *sview = swayc->sway_view;
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double view_sx = ox - sview->x;
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double view_sy = oy - sview->y;
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double _sx, _sy;
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struct wlr_surface *_surface = NULL;
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switch (sview->type) {
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case SWAY_VIEW_XWAYLAND:
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_surface = wlr_surface_surface_at(sview->surface,
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view_sx, view_sy, &_sx, &_sy);
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break;
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case SWAY_VIEW_XDG_SHELL_V6:
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// the top left corner of the sway container is the
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// coordinate of the top left corner of the window geometry
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view_sx += sview->wlr_xdg_surface_v6->geometry.x;
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view_sy += sview->wlr_xdg_surface_v6->geometry.y;
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_surface = wlr_xdg_surface_v6_surface_at(
|
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sview->wlr_xdg_surface_v6,
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view_sx, view_sy, &_sx, &_sy);
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break;
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case SWAY_VIEW_XDG_SHELL:
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// the top left corner of the sway container is the
|
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// coordinate of the top left corner of the window geometry
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view_sx += sview->wlr_xdg_surface->geometry.x;
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view_sy += sview->wlr_xdg_surface->geometry.y;
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_surface = wlr_xdg_surface_surface_at(
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sview->wlr_xdg_surface,
|
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view_sx, view_sy, &_sx, &_sy);
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break;
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}
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if (_surface) {
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*sx = _sx;
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*sy = _sy;
|
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*surface = _surface;
|
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}
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return swayc;
|
||||
}
|
||||
|
||||
/**
|
||||
* container_at for a container with layout L_TABBED.
|
||||
*/
|
||||
static struct sway_container *container_at_tabbed(struct sway_container *parent,
|
||||
double ox, double oy,
|
||||
struct wlr_surface **surface, double *sx, double *sy) {
|
||||
if (oy < parent->y || oy > parent->y + parent->height) {
|
||||
return NULL;
|
||||
}
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
|
||||
// Tab titles
|
||||
int title_height = config->border_thickness * 2 + config->font_height;
|
||||
if (oy < parent->y + title_height) {
|
||||
int tab_width = parent->width / parent->children->length;
|
||||
int child_index = (ox - parent->x) / tab_width;
|
||||
if (child_index >= parent->children->length) {
|
||||
child_index = parent->children->length - 1;
|
||||
}
|
||||
struct sway_container *child = parent->children->items[child_index];
|
||||
return seat_get_focus_inactive(seat, child);
|
||||
}
|
||||
|
||||
// Surfaces
|
||||
struct sway_container *current = seat_get_active_child(seat, parent);
|
||||
|
||||
return container_at(current, ox, oy, surface, sx, sy);
|
||||
}
|
||||
|
||||
/**
|
||||
* container_at for a container with layout L_STACKED.
|
||||
*/
|
||||
static struct sway_container *container_at_stacked(
|
||||
struct sway_container *parent, double ox, double oy,
|
||||
struct wlr_surface **surface, double *sx, double *sy) {
|
||||
// TODO
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* container_at for a container with layout L_HORIZ or L_VERT.
|
||||
*/
|
||||
static struct sway_container *container_at_linear(struct sway_container *parent,
|
||||
double ox, double oy,
|
||||
struct wlr_surface **surface, double *sx, double *sy) {
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
struct wlr_box box = {
|
||||
.x = child->x,
|
||||
.y = child->y,
|
||||
.width = child->width,
|
||||
.height = child->height,
|
||||
};
|
||||
if (wlr_box_contains_point(&box, ox, oy)) {
|
||||
return container_at(child, ox, oy, surface, sx, sy);
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct sway_container *container_at(struct sway_container *parent,
|
||||
double ox, double oy,
|
||||
struct wlr_surface **surface, double *sx, double *sy) {
|
||||
if (!sway_assert(parent->type >= C_WORKSPACE,
|
||||
"Expected workspace or deeper")) {
|
||||
return NULL;
|
||||
}
|
||||
if (parent->type == C_VIEW) {
|
||||
return container_at_view(parent, ox, oy, surface, sx, sy);
|
||||
}
|
||||
if (!parent->children->length) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
list_add(queue, parent);
|
||||
|
||||
struct sway_container *swayc = NULL;
|
||||
while (queue->length) {
|
||||
swayc = queue->items[0];
|
||||
list_del(queue, 0);
|
||||
if (swayc->type == C_VIEW) {
|
||||
struct sway_view *sview = swayc->sway_view;
|
||||
struct sway_container *soutput = container_parent(swayc, C_OUTPUT);
|
||||
struct wlr_box *output_box =
|
||||
wlr_output_layout_get_box(
|
||||
root_container.sway_root->output_layout,
|
||||
soutput->sway_output->wlr_output);
|
||||
double ox = lx - output_box->x;
|
||||
double oy = ly - output_box->y;
|
||||
double view_sx = ox - sview->x;
|
||||
double view_sy = oy - sview->y;
|
||||
|
||||
double _sx, _sy;
|
||||
struct wlr_surface *_surface;
|
||||
switch (sview->type) {
|
||||
case SWAY_VIEW_XWAYLAND:
|
||||
_surface = wlr_surface_surface_at(sview->surface,
|
||||
view_sx, view_sy, &_sx, &_sy);
|
||||
break;
|
||||
case SWAY_VIEW_XDG_SHELL_V6:
|
||||
// the top left corner of the sway container is the
|
||||
// coordinate of the top left corner of the window geometry
|
||||
view_sx += sview->wlr_xdg_surface_v6->geometry.x;
|
||||
view_sy += sview->wlr_xdg_surface_v6->geometry.y;
|
||||
|
||||
_surface = wlr_xdg_surface_v6_surface_at(
|
||||
sview->wlr_xdg_surface_v6,
|
||||
view_sx, view_sy, &_sx, &_sy);
|
||||
break;
|
||||
case SWAY_VIEW_XDG_SHELL:
|
||||
// the top left corner of the sway container is the
|
||||
// coordinate of the top left corner of the window geometry
|
||||
view_sx += sview->wlr_xdg_surface->geometry.x;
|
||||
view_sy += sview->wlr_xdg_surface->geometry.y;
|
||||
|
||||
_surface = wlr_xdg_surface_surface_at(
|
||||
sview->wlr_xdg_surface,
|
||||
view_sx, view_sy, &_sx, &_sy);
|
||||
break;
|
||||
}
|
||||
if (_surface) {
|
||||
*sx = _sx;
|
||||
*sy = _sy;
|
||||
*surface = _surface;
|
||||
return swayc;
|
||||
}
|
||||
// Check the view's decorations
|
||||
struct wlr_box swayc_box = {
|
||||
.x = swayc->x,
|
||||
.y = swayc->y,
|
||||
.width = swayc->width,
|
||||
.height = swayc->height,
|
||||
};
|
||||
if (wlr_box_contains_point(&swayc_box, ox, oy)) {
|
||||
return swayc;
|
||||
}
|
||||
} else {
|
||||
list_cat(queue, swayc->children);
|
||||
}
|
||||
switch (parent->layout) {
|
||||
case L_HORIZ:
|
||||
case L_VERT:
|
||||
return container_at_linear(parent, ox, oy, surface, sx, sy);
|
||||
case L_TABBED:
|
||||
return container_at_tabbed(parent, ox, oy, surface, sx, sy);
|
||||
case L_STACKED:
|
||||
return container_at_stacked(parent, ox, oy, surface, sx, sy);
|
||||
case L_FLOATING:
|
||||
return NULL; // TODO
|
||||
case L_NONE:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
@ -699,18 +758,91 @@ void container_calculate_title_height(struct sway_container *container) {
|
|||
container->title_height = height;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate and return the length of the concatenated child titles.
|
||||
* An example concatenated title is: V[Terminal, Firefox]
|
||||
* If buffer is not NULL, also populate the buffer with the concatenated title.
|
||||
*/
|
||||
static size_t concatenate_child_titles(struct sway_container *parent,
|
||||
char *buffer) {
|
||||
size_t len = 2; // V[
|
||||
if (buffer) {
|
||||
switch (parent->layout) {
|
||||
case L_VERT:
|
||||
strcpy(buffer, "V[");
|
||||
break;
|
||||
case L_HORIZ:
|
||||
strcpy(buffer, "H[");
|
||||
break;
|
||||
case L_TABBED:
|
||||
strcpy(buffer, "T[");
|
||||
break;
|
||||
case L_STACKED:
|
||||
strcpy(buffer, "S[");
|
||||
break;
|
||||
case L_FLOATING:
|
||||
strcpy(buffer, "F[");
|
||||
break;
|
||||
case L_NONE:
|
||||
strcpy(buffer, "D[");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
if (i != 0) {
|
||||
len += 1;
|
||||
if (buffer) {
|
||||
strcat(buffer, " ");
|
||||
}
|
||||
}
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
const char *identifier = NULL;
|
||||
if (child->type == C_VIEW) {
|
||||
identifier = view_get_class(child->sway_view);
|
||||
if (!identifier) {
|
||||
identifier = view_get_app_id(child->sway_view);
|
||||
}
|
||||
} else {
|
||||
identifier = child->name;
|
||||
}
|
||||
if (identifier) {
|
||||
len += strlen(identifier);
|
||||
if (buffer) {
|
||||
strcat(buffer, identifier);
|
||||
}
|
||||
} else {
|
||||
len += 6;
|
||||
if (buffer) {
|
||||
strcat(buffer, "(null)");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
len += 1;
|
||||
if (buffer) {
|
||||
strcat(buffer, "]");
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
void container_notify_child_title_changed(struct sway_container *container) {
|
||||
if (!container || container->type != C_CONTAINER) {
|
||||
return;
|
||||
}
|
||||
if (container->layout != L_TABBED && container->layout != L_STACKED) {
|
||||
return;
|
||||
}
|
||||
if (container->formatted_title) {
|
||||
free(container->formatted_title);
|
||||
}
|
||||
// TODO: iterate children and concatenate their titles
|
||||
container->formatted_title = strdup("");
|
||||
|
||||
size_t len = concatenate_child_titles(container, NULL);
|
||||
char *buffer = calloc(len + 1, sizeof(char));
|
||||
if (!sway_assert(buffer, "Unable to allocate title string")) {
|
||||
return;
|
||||
}
|
||||
concatenate_child_titles(container, buffer);
|
||||
|
||||
container->name = buffer;
|
||||
container->formatted_title = buffer;
|
||||
container_calculate_title_height(container);
|
||||
container_update_title_textures(container);
|
||||
container_notify_child_title_changed(container->parent);
|
||||
|
|
|
@ -149,6 +149,8 @@ struct sway_container *container_remove_child(struct sway_container *child) {
|
|||
}
|
||||
}
|
||||
child->parent = NULL;
|
||||
container_notify_child_title_changed(parent);
|
||||
|
||||
return parent;
|
||||
}
|
||||
|
||||
|
@ -182,6 +184,8 @@ void container_move_to(struct sway_container *container,
|
|||
container_sort_workspaces(new_parent);
|
||||
seat_set_focus(seat, new_parent);
|
||||
}
|
||||
container_notify_child_title_changed(old_parent);
|
||||
container_notify_child_title_changed(new_parent);
|
||||
if (old_parent) {
|
||||
arrange_children_of(old_parent);
|
||||
}
|
||||
|
@ -234,9 +238,9 @@ static bool is_parallel(enum sway_container_layout layout,
|
|||
enum movement_direction dir) {
|
||||
switch (layout) {
|
||||
case L_TABBED:
|
||||
case L_STACKED:
|
||||
case L_HORIZ:
|
||||
return dir == MOVE_LEFT || dir == MOVE_RIGHT;
|
||||
case L_STACKED:
|
||||
case L_VERT:
|
||||
return dir == MOVE_UP || dir == MOVE_DOWN;
|
||||
default:
|
||||
|
@ -485,6 +489,9 @@ void container_move(struct sway_container *container,
|
|||
}
|
||||
}
|
||||
|
||||
container_notify_child_title_changed(old_parent);
|
||||
container_notify_child_title_changed(container->parent);
|
||||
|
||||
if (old_parent) {
|
||||
seat_set_focus(config->handler_context.seat, old_parent);
|
||||
seat_set_focus(config->handler_context.seat, container);
|
||||
|
@ -832,6 +839,8 @@ struct sway_container *container_split(struct sway_container *child,
|
|||
container_add_child(cont, child);
|
||||
}
|
||||
|
||||
container_notify_child_title_changed(cont);
|
||||
|
||||
return cont;
|
||||
}
|
||||
|
||||
|
|
|
@ -167,32 +167,53 @@ void view_autoconfigure(struct sway_view *view) {
|
|||
|
||||
double x, y, width, height;
|
||||
x = y = width = height = 0;
|
||||
double y_offset = 0;
|
||||
|
||||
// In a tabbed or stacked container, the swayc's y is the top of the title
|
||||
// area. We have to offset the surface y by the height of the title bar, and
|
||||
// disable any top border because we'll always have the title bar.
|
||||
if (view->swayc->parent->layout == L_TABBED) {
|
||||
y_offset = config->border_thickness * 2 + config->font_height;
|
||||
view->border_top = 0;
|
||||
} else if (view->swayc->parent->layout == L_STACKED) {
|
||||
y_offset = config->border_thickness * 2 + config->font_height;
|
||||
y_offset *= view->swayc->parent->children->length;
|
||||
view->border_top = 0;
|
||||
}
|
||||
|
||||
switch (view->border) {
|
||||
case B_NONE:
|
||||
x = view->swayc->x;
|
||||
y = view->swayc->y;
|
||||
y = view->swayc->y + y_offset;
|
||||
width = view->swayc->width;
|
||||
height = view->swayc->height;
|
||||
height = view->swayc->height - y_offset;
|
||||
break;
|
||||
case B_PIXEL:
|
||||
x = view->swayc->x + view->border_thickness * view->border_left;
|
||||
y = view->swayc->y + view->border_thickness * view->border_top;
|
||||
y = view->swayc->y + view->border_thickness * view->border_top + y_offset;
|
||||
width = view->swayc->width
|
||||
- view->border_thickness * view->border_left
|
||||
- view->border_thickness * view->border_right;
|
||||
height = view->swayc->height
|
||||
height = view->swayc->height - y_offset
|
||||
- view->border_thickness * view->border_top
|
||||
- view->border_thickness * view->border_bottom;
|
||||
break;
|
||||
case B_NORMAL:
|
||||
// Height is: border + title height + border + view height + border
|
||||
x = view->swayc->x + view->border_thickness * view->border_left;
|
||||
y = view->swayc->y + config->font_height + view->border_thickness * 2;
|
||||
width = view->swayc->width
|
||||
- view->border_thickness * view->border_left
|
||||
- view->border_thickness * view->border_right;
|
||||
height = view->swayc->height - config->font_height
|
||||
- view->border_thickness * (2 + view->border_bottom);
|
||||
if (y_offset) {
|
||||
y = view->swayc->y + y_offset;
|
||||
height = view->swayc->height - y_offset
|
||||
- view->border_thickness * view->border_bottom;
|
||||
} else {
|
||||
y = view->swayc->y + config->font_height + view->border_thickness * 2
|
||||
+ y_offset;
|
||||
height = view->swayc->height - config->font_height
|
||||
- view->border_thickness * (2 + view->border_bottom);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -441,6 +462,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
|
|||
input_manager_set_focus(input_manager, cont);
|
||||
|
||||
view_update_title(view, false);
|
||||
container_notify_child_title_changed(view->swayc->parent);
|
||||
view_execute_criteria(view);
|
||||
|
||||
container_damage_whole(cont);
|
||||
|
@ -864,3 +886,28 @@ void view_update_marks_textures(struct sway_view *view) {
|
|||
&config->border_colors.urgent);
|
||||
container_damage_whole(view->swayc);
|
||||
}
|
||||
|
||||
bool view_is_visible(struct sway_view *view) {
|
||||
if (!view->swayc) {
|
||||
return false;
|
||||
}
|
||||
// Check view isn't in a tabbed or stacked container on an inactive tab
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *container = view->swayc;
|
||||
while (container->type != C_WORKSPACE) {
|
||||
if (container->parent->layout == L_TABBED ||
|
||||
container->parent->layout == L_STACKED) {
|
||||
if (seat_get_active_child(seat, container->parent) != container) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
container = container->parent;
|
||||
}
|
||||
// Check view isn't hidden by another fullscreen view
|
||||
struct sway_container *workspace = container;
|
||||
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
|
||||
return false;
|
||||
}
|
||||
// Check the workspace is visible
|
||||
return workspace_is_visible(workspace);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue