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Patched for wlc updates
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@ -152,10 +152,10 @@ void arrange_windows(swayc_t *container, int width, int height) {
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geometry.origin.y = 0;
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geometry.origin.y = 0;
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geometry.size.w = parent->width;
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geometry.size.w = parent->width;
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geometry.size.h = parent->height;
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geometry.size.h = parent->height;
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wlc_view_set_geometry(container->handle, &geometry);
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wlc_view_set_geometry(container->handle, 0, &geometry);
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wlc_view_bring_to_front(container->handle);
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wlc_view_bring_to_front(container->handle);
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} else {
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} else {
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wlc_view_set_geometry(container->handle, &geometry);
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wlc_view_set_geometry(container->handle, 0, &geometry);
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container->width = width;
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container->width = width;
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container->height = height;
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container->height = height;
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}
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}
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@ -232,10 +232,10 @@ void arrange_windows(swayc_t *container, int width, int height) {
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geometry.origin.y = 0;
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geometry.origin.y = 0;
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geometry.size.w = parent->width;
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geometry.size.w = parent->width;
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geometry.size.h = parent->height;
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geometry.size.h = parent->height;
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wlc_view_set_geometry(view->handle, &geometry);
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wlc_view_set_geometry(view->handle, 0, &geometry);
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wlc_view_bring_to_front(view->handle);
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wlc_view_bring_to_front(view->handle);
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} else {
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} else {
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wlc_view_set_geometry(view->handle, &geometry);
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wlc_view_set_geometry(view->handle, 0, &geometry);
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view->width = width;
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view->width = width;
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view->height = height;
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view->height = height;
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// Bring the views to the front in order of the list, the list
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// Bring the views to the front in order of the list, the list
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