seat_cmd_cursor: utilize mouse button helpers

This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when
parsing mouse buttons for the `press` and `release` operations. All x11
buttons, button event names, and button event codes are supported.
For x11 axis buttons, `dispatch_cursor_axis` is used instead of
`dispatch_cursor_button`. However the `press`/`release` state is ignored
and the either axis event is processed. This also removes support for
`left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
This commit is contained in:
Brian Ashworth 2019-01-10 11:47:34 -05:00
parent 212baf2f75
commit aa1c838f97
5 changed files with 54 additions and 23 deletions

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@ -74,6 +74,9 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button, struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state); enum wlr_button_state state);
void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event);
void cursor_set_image(struct sway_cursor *cursor, const char *image, void cursor_set_image(struct sway_cursor *cursor, const char *image,
struct wl_client *client); struct wl_client *client);

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@ -3,6 +3,7 @@
#include <strings.h> #include <strings.h>
#include <wlr/types/wlr_cursor.h> #include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_pointer.h>
#include "sway/commands.h" #include "sway/commands.h"
#include "sway/input/cursor.h" #include "sway/input/cursor.h"
@ -11,7 +12,7 @@ static struct cmd_results *press_or_release(struct sway_cursor *cursor,
static const char *expected_syntax = "Expected 'cursor <move> <x> <y>' or " static const char *expected_syntax = "Expected 'cursor <move> <x> <y>' or "
"'cursor <set> <x> <y>' or " "'cursor <set> <x> <y>' or "
"'curor <press|release> <left|right|1|2|3...>'"; "'curor <press|release> <button[1-9]|event-name-or-code>'";
static struct cmd_results *handle_command(struct sway_cursor *cursor, static struct cmd_results *handle_command(struct sway_cursor *cursor,
int argc, char **argv) { int argc, char **argv) {
@ -91,15 +92,35 @@ static struct cmd_results *press_or_release(struct sway_cursor *cursor,
return cmd_results_new(CMD_INVALID, "cursor", expected_syntax); return cmd_results_new(CMD_INVALID, "cursor", expected_syntax);
} }
if (strcasecmp(button_str, "left") == 0) { char *message = NULL;
button = BTN_LEFT; button = get_mouse_button(button_str, &message);
} else if (strcasecmp(button_str, "right") == 0) { if (message) {
button = BTN_RIGHT; struct cmd_results *error =
} else { cmd_results_new(CMD_INVALID, "cursor", message);
button = strtol(button_str, NULL, 10); free(message);
if (button == 0) { return error;
return cmd_results_new(CMD_INVALID, "cursor", expected_syntax); } else if (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN
} || button == SWAY_SCROLL_LEFT || button == SWAY_SCROLL_RIGHT) {
// Dispatch axis event
enum wlr_axis_orientation orientation =
(button == SWAY_SCROLL_UP || button == SWAY_SCROLL_DOWN)
? WLR_AXIS_ORIENTATION_VERTICAL
: WLR_AXIS_ORIENTATION_HORIZONTAL;
double delta = (button == SWAY_SCROLL_UP || button == SWAY_SCROLL_LEFT)
? -1 : 1;
struct wlr_event_pointer_axis event = {
.device = NULL,
.time_msec = 0,
.source = WLR_AXIS_SOURCE_WHEEL,
.orientation = orientation,
.delta = delta * 15,
.delta_discrete = delta
};
dispatch_cursor_axis(cursor, &event);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
} else if (!button) {
return cmd_results_new(CMD_INVALID, "curor",
"Unknown button %s", button_str);
} }
dispatch_cursor_button(cursor, NULL, 0, button, state); dispatch_cursor_button(cursor, NULL, 0, button, state);
return cmd_results_new(CMD_SUCCESS, NULL, NULL); return cmd_results_new(CMD_SUCCESS, NULL, NULL);

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@ -1082,11 +1082,13 @@ static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
} }
} }
static void dispatch_cursor_axis(struct sway_cursor *cursor, void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event) { struct wlr_event_pointer_axis *event) {
struct sway_seat *seat = cursor->seat; struct sway_seat *seat = cursor->seat;
struct sway_input_device *input_device = event->device->data; struct sway_input_device *input_device =
struct input_config *ic = input_device_get_config(input_device); event->device ? event->device->data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
// Determine what's under the cursor // Determine what's under the cursor
struct wlr_surface *surface = NULL; struct wlr_surface *surface = NULL;
@ -1109,7 +1111,8 @@ static void dispatch_cursor_axis(struct sway_cursor *cursor,
// Gather information needed for mouse bindings // Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat); struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0; uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device = input_device->wlr_device; struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*"); char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event); uint32_t button = wl_axis_to_button(event);

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@ -141,6 +141,19 @@ in their own "seat").
Attach an input device to this seat by its input identifier. A special Attach an input device to this seat by its input identifier. A special
value of "\*" will attach all devices to the seat. value of "\*" will attach all devices to the seat.
*seat* <seat> cursor move|set <x> <y>
Move specified seat's cursor relative to current position or wrap to
absolute coordinates (with respect to the global coordinate space).
Specifying either value as 0 will not update that coordinate.
*seat* <seat> cursor press|release button[1-9]|<event-name-or-code>
Simulate pressing (or releasing) the specified mouse button on the
specified seat. The button can either be provided as a button event name or
event code, which can be obtained from `libinput debug-events`, or as an x11
mouse button (button[1-9]). If using button[4-7], which map to axes, an axis
event will be simulated, however _press_ and _release_ will be ignored and
both will occur.
*seat* <name> fallback true|false *seat* <name> fallback true|false
Set this seat as the fallback seat. A fallback seat will attach any device Set this seat as the fallback seat. A fallback seat will attach any device
not explicitly attached to another seat (similar to a "default" seat). not explicitly attached to another seat (similar to a "default" seat).

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@ -491,15 +491,6 @@ The default colors are:
*seat* <seat> <seat-subcommands...> *seat* <seat> <seat-subcommands...>
For details on seat subcommands, see *sway-input*(5). For details on seat subcommands, see *sway-input*(5).
*seat* <seat> cursor move|set <x> <y>
Move specified seat's cursor relative to current position or wrap to
absolute coordinates (with respect to the global coordinate space).
Specifying either value as 0 will not update that coordinate.
*seat* <seat> cursor press|release left|right|1|2|3...
Simulate pressing (or releasing) the specified mouse button on the
specified seat.
*kill* *kill*
Kills (closes) the currently focused container and all of its children. Kills (closes) the currently focused container and all of its children.