Merge pull request #118 from Luminarys/master

Refactored resizing functions into resize.c
This commit is contained in:
Drew DeVault 2015-08-22 09:03:43 -04:00
commit ade634bb04
7 changed files with 560 additions and 475 deletions

View file

@ -5,6 +5,7 @@
#include <wlc/wlc.h> #include <wlc/wlc.h>
extern struct wlc_interface interface; extern struct wlc_interface interface;
extern struct wlc_origin mouse_origin;
extern uint32_t keys_pressed[32]; extern uint32_t keys_pressed[32];
// set focus to current pointer location and return focused container // set focus to current pointer location and return focused container

View file

@ -8,6 +8,9 @@
extern swayc_t root_container; extern swayc_t root_container;
extern int min_sane_w;
extern int min_sane_h;
void init_layout(void); void init_layout(void);
void add_child(swayc_t *parent, swayc_t *child); void add_child(swayc_t *parent, swayc_t *child);

8
include/resize.h Normal file
View file

@ -0,0 +1,8 @@
#ifndef _SWAY_RESIZE_H
#define _SWAY_RESIZE_H
bool mouse_resize_tiled(struct wlc_origin prev_pos);
bool resize_floating(struct wlc_origin prev_pos);
bool resize_tiled(int amount, bool use_width);
#endif

View file

@ -16,6 +16,7 @@
#include "container.h" #include "container.h"
#include "handlers.h" #include "handlers.h"
#include "sway.h" #include "sway.h"
#include "resize.h"
struct modifier_key { struct modifier_key {
char *name; char *name;
@ -448,240 +449,26 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
return false; return false;
} }
char *end; char *end;
int min_sane_w = 100;
int min_sane_h = 60;
int amount = (int)strtol(argv[2], &end, 10); int amount = (int)strtol(argv[2], &end, 10);
if (errno == ERANGE || amount == 0) { if (errno == ERANGE || amount == 0) {
errno = 0; errno = 0;
return false; return false;
} }
if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) { if (strcmp(argv[0], "shrink") != 0 && strcmp(argv[0], "grow") != 0) {
return false; return false;
} }
if (strcmp(argv[0], "shrink") == 0) { if (strcmp(argv[0], "shrink") == 0) {
amount *= -1; amount *= -1;
} }
swayc_t *parent = get_focused_view(swayc_active_workspace());
swayc_t *focused = parent;
swayc_t *sibling;
if (!parent) {
return true;
}
// Find the closest parent container which has siblings of the proper layout.
// Then apply the resize to all of them.
int i;
if (strcmp(argv[1], "width") == 0) { if (strcmp(argv[1], "width") == 0) {
int lnumber = 0; return resize_tiled(amount, true);
int rnumber = 0;
while (parent->parent) {
if (parent->parent->layout == L_HORIZ) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
lnumber++;
} else if (sibling->x > parent->x) {
rnumber++;
}
}
}
if (rnumber || lnumber) {
break;
}
}
parent = parent->parent;
}
if (parent == &root_container) {
return true;
}
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
bool valid = true;
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
double pixels = -1 * amount;
pixels /= lnumber;
if (rnumber) {
if ((sibling->width + pixels/2) < min_sane_w) {
valid = false;
break;
}
} else {
if ((sibling->width + pixels) < min_sane_w) {
valid = false;
break;
}
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= rnumber;
if (lnumber) {
if ((sibling->width + pixels/2) < min_sane_w) {
valid = false;
break;
}
} else {
if ((sibling->width + pixels) < min_sane_w) {
valid = false;
break;
}
}
}
} else {
double pixels = amount;
if (parent->width + pixels < min_sane_w) {
valid = false;
break;
}
}
}
if (valid) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
double pixels = -1 * amount;
pixels /= lnumber;
if (rnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= rnumber;
if (lnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
}
}
} else {
if (rnumber != 0 && lnumber != 0) {
double pixels = amount;
pixels /= 2;
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
} else if (rnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
} else if (lnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
}
}
}
// Recursive resize does not handle positions, let arrange_windows
// take care of that.
arrange_windows(swayc_active_workspace(), -1, -1);
}
return true;
} else if (strcmp(argv[1], "height") == 0) { } else if (strcmp(argv[1], "height") == 0) {
int tnumber = 0; return resize_tiled(amount, false);
int bnumber = 0;
while (parent->parent) {
if (parent->parent->layout == L_VERT) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
bnumber++;
} else if (sibling->y > parent->y) {
tnumber++;
}
}
}
if (bnumber || tnumber) {
break;
}
}
parent = parent->parent;
}
if (parent == &root_container) {
return true;
}
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
bool valid = true;
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
double pixels = -1 * amount;
pixels /= bnumber;
if (tnumber) {
if ((sibling->height + pixels/2) < min_sane_h) {
valid = false;
break;
}
} else {
if ((sibling->height + pixels) < min_sane_h) {
valid = false;
break;
}
}
} else if (sibling->y > parent->y) {
double pixels = -1 * amount;
pixels /= tnumber;
if (bnumber) {
if ((sibling->height + pixels/2) < min_sane_h) {
valid = false;
break;
}
} else {
if ((sibling->height + pixels) < min_sane_h) {
valid = false;
break;
}
}
}
} else {
double pixels = amount;
if (parent->height + pixels < min_sane_h) {
valid = false;
break;
}
}
}
if (valid) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
double pixels = -1 * amount;
pixels /= bnumber;
if (tnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= tnumber;
if (bnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
}
}
} else {
if (bnumber != 0 && tnumber != 0) {
double pixels = amount/2;
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
} else if (tnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
} else if (bnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
}
}
}
arrange_windows(swayc_active_workspace(), -1, -1);
}
return true;
} }
return true; return false;
} }
static bool cmd_set(struct sway_config *config, int argc, char **argv) { static bool cmd_set(struct sway_config *config, int argc, char **argv) {

View file

@ -15,8 +15,9 @@
#include "container.h" #include "container.h"
#include "focus.h" #include "focus.h"
#include "input_state.h" #include "input_state.h"
#include "resize.h"
static struct wlc_origin mouse_origin; struct wlc_origin mouse_origin;
static bool pointer_test(swayc_t *view, void *_origin) { static bool pointer_test(swayc_t *view, void *_origin) {
const struct wlc_origin *origin = _origin; const struct wlc_origin *origin = _origin;
@ -338,261 +339,65 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
mouse_origin = *origin; mouse_origin = *origin;
bool changed_floating = false; bool changed_floating = false;
bool changed_tiling = false; bool changed_tiling = false;
int min_sane_w = 100;
int min_sane_h = 60;
if (!swayc_active_workspace()) { if (!swayc_active_workspace()) {
return false; return false;
} }
// Do checks to determine if proper keys are being held // Do checks to determine if proper keys are being held
swayc_t *view = container_under_pointer(); swayc_t *view = container_under_pointer();
uint32_t edge = 0;
if (pointer_state.floating.drag && view) { if (pointer_state.floating.drag && view) {
if (view->is_floating) { if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x; int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y; int dy = mouse_origin.y - prev_pos.y;
view->x += dx; view->x += dx;
view->y += dy; view->y += dy;
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, 0, &geometry);
changed_floating = true; changed_floating = true;
} else {
swayc_t *init_view = pointer_state.tiling.init_view;
if (view != init_view && view->type == C_VIEW) {
changed_tiling = true;
int i, j;
for (i = 0; i < view->parent->children->length; i++) {
if (view->parent->children->items[i] == view) {
for (j = 0; j < init_view->parent->children->length; j++) {
if (init_view->parent->children->items[j] == init_view) {
double temp_w = view->width;
double temp_h = view->height;
view->width = init_view->width;
view->height = init_view->height;
init_view->width = temp_w;
init_view->height = temp_h;
init_view->parent->children->items[j] = view;
view->parent->children->items[i] = init_view;
swayc_t *temp = view->parent;
view->parent = init_view->parent;
init_view->parent = temp;
arrange_windows(&root_container, -1, -1);
break;
}
}
break;
}
}
}
} }
} else if (pointer_state.floating.resize && view) { } else if (pointer_state.floating.resize && view) {
if (view->is_floating) { changed_floating = resize_floating(prev_pos);
int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y;
// Move and resize the view based on the dx/dy and mouse position
int midway_x = view->x + view->width/2;
int midway_y = view->y + view->height/2;
if (dx < 0) {
if (!pointer_state.lock.right) {
if (view->width > min_sane_w) {
changed_floating = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
}
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
changed_floating = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
} else if (dx > 0) {
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
changed_floating = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
} else if (!pointer_state.lock.left) {
if (view->width > min_sane_w) {
changed_floating = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
}
}
if (dy < 0) {
if (!pointer_state.lock.bottom) {
if (view->height > min_sane_h) {
changed_floating = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
}
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
changed_floating = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
} else if (dy > 0) {
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
changed_floating = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
} else if (!pointer_state.lock.top) {
if (view->height > min_sane_h) {
changed_floating = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
}
}
}
} else if (pointer_state.tiling.resize && view) { } else if (pointer_state.tiling.resize && view) {
bool valid = true; changed_tiling = mouse_resize_tiled(prev_pos);
double dx = mouse_origin.x - prev_pos.x;
double dy = mouse_origin.y - prev_pos.y;
if (view != pointer_state.tiling.init_view) {
changed_tiling = true;
valid = false;
if (view->type != C_WORKSPACE) {
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
pointer_state.lock.temp_left = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
pointer_state.lock.temp_right = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
changed_tiling = true;
valid = false;
} else if (dx > 0 && pointer_state.lock.temp_left) {
pointer_state.lock.temp_left = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
changed_tiling = true;
valid = false;
} else if (dx < 0 && pointer_state.lock.temp_right) {
pointer_state.lock.temp_right = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
changed_tiling = true;
valid = false;
} else if (dy > 0 && pointer_state.lock.temp_up) {
pointer_state.lock.temp_up = false;
pointer_state.tiling.lock_pos.y = 0;
}
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
changed_tiling = true;
valid = false;
} else if (dy < 0 && pointer_state.lock.temp_down) {
pointer_state.lock.temp_down = false;
pointer_state.tiling.lock_pos.y = 0;
}
if (!view->is_floating && valid) {
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
// and its bordering siblings
swayc_t *parent = view;
if (!pointer_state.lock.bottom) {
while (parent->type != C_WORKSPACE) {
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
// way of doing this.
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
if (sibling) {
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_up = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
}
} else if (!pointer_state.lock.top) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->y - view->y) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
if (sibling) {
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_down = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
}
}
}
}
}
parent = view;
if (!pointer_state.lock.right) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
parent = parent->parent;
} else {
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
if (sibling) {
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
}
}
}
}
} else if (!pointer_state.lock.left) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
if (sibling) {
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
}
}
}
}
}
arrange_windows(swayc_active_workspace(), -1, -1);
}
} }
if (config->focus_follows_mouse && prev_handle != handle) { if (config->focus_follows_mouse && prev_handle != handle) {
// Dont change focus if fullscreen // Dont change focus if fullscreen
@ -604,21 +409,7 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
} }
prev_handle = handle; prev_handle = handle;
prev_pos = mouse_origin; prev_pos = mouse_origin;
if (changed_floating) { if (changed_tiling || changed_floating) {
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, edge, &geometry);
return true;
}
if (changed_tiling) {
return true; return true;
} }
return false; return false;
@ -670,6 +461,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
return (pointer_state.floating.drag || pointer_state.floating.resize); return (pointer_state.floating.drag || pointer_state.floating.resize);
} else { } else {
if (modifiers->mods & config->floating_mod) { if (modifiers->mods & config->floating_mod) {
pointer_state.floating.drag = pointer_state.l_held;
pointer_state.tiling.resize = pointer_state.r_held; pointer_state.tiling.resize = pointer_state.r_held;
pointer_state.tiling.init_view = pointer; pointer_state.tiling.init_view = pointer;
// Dont want pointer sent when resizing // Dont want pointer sent when resizing
@ -682,6 +474,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (button == M_LEFT_CLICK) { if (button == M_LEFT_CLICK) {
pointer_state.l_held = false; pointer_state.l_held = false;
pointer_state.floating.drag = false; pointer_state.floating.drag = false;
pointer_state.tiling.init_view = NULL;
} }
if (button == M_RIGHT_CLICK) { if (button == M_RIGHT_CLICK) {
pointer_state.r_held = false; pointer_state.r_held = false;

View file

@ -10,6 +10,8 @@
#include "focus.h" #include "focus.h"
swayc_t root_container; swayc_t root_container;
int min_sane_h = 60;
int min_sane_w = 100;
void init_layout(void) { void init_layout(void) {
root_container.type = C_ROOT; root_container.type = C_ROOT;

491
sway/resize.c Normal file
View file

@ -0,0 +1,491 @@
#include <wlc/wlc.h>
#include <math.h>
#include "layout.h"
#include "focus.h"
#include "log.h"
#include "input_state.h"
#include "handlers.h"
bool mouse_resize_tiled(struct wlc_origin prev_pos) {
swayc_t *view = container_under_pointer();
bool valid = true;
bool changed_tiling = false;
double dx = mouse_origin.x - prev_pos.x;
double dy = mouse_origin.y - prev_pos.y;
if (view != pointer_state.tiling.init_view) {
changed_tiling = true;
valid = false;
if (view->type != C_WORKSPACE) {
if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_LEFT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
pointer_state.lock.temp_left = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_RIGHT) == view) {
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
pointer_state.lock.temp_right = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_UP) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
} else if (get_swayc_in_direction(pointer_state.tiling.init_view, MOVE_DOWN) == view) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) {
changed_tiling = true;
valid = false;
} else if (dx > 0 && pointer_state.lock.temp_left) {
pointer_state.lock.temp_left = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) {
changed_tiling = true;
valid = false;
} else if (dx < 0 && pointer_state.lock.temp_right) {
pointer_state.lock.temp_right = false;
pointer_state.tiling.lock_pos.x = 0;
}
if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) {
changed_tiling = true;
valid = false;
} else if (dy > 0 && pointer_state.lock.temp_up) {
pointer_state.lock.temp_up = false;
pointer_state.tiling.lock_pos.y = 0;
}
if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) {
changed_tiling = true;
valid = false;
} else if (dy < 0 && pointer_state.lock.temp_down) {
pointer_state.lock.temp_down = false;
pointer_state.tiling.lock_pos.y = 0;
}
if (!view->is_floating && valid) {
// Handle layout resizes -- Find the biggest parent container then apply resizes to that
// and its bordering siblings
swayc_t *parent = view;
if (!pointer_state.lock.bottom) {
while (parent->type != C_WORKSPACE) {
// TODO: Absolute value is a bad hack here to compensate for rounding. Find a better
// way of doing this.
if (fabs(parent->parent->y + parent->parent->height - (view->y + view->height)) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_DOWN);
if (sibling) {
if ((parent->height > min_sane_h || dy > 0) && (sibling->height > min_sane_h || dy < 0)) {
recursive_resize(parent, dy, WLC_RESIZE_EDGE_BOTTOM);
recursive_resize(sibling, -1 * dy, WLC_RESIZE_EDGE_TOP);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_up = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.lock.temp_down = true;
}
}
}
}
} else if (!pointer_state.lock.top) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->y - view->y) <= 1) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_VERT) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_UP);
if (sibling) {
if ((parent->height > min_sane_h || dy < 0) && (sibling->height > min_sane_h || dy > 0)) {
recursive_resize(parent, -1 * dy, WLC_RESIZE_EDGE_TOP);
recursive_resize(sibling, dy, WLC_RESIZE_EDGE_BOTTOM);
changed_tiling = true;
} else {
if (parent->height < min_sane_h) {
//pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + pointer_state.tiling.init_view->height - 20;
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_down = true;
} else if (sibling->height < min_sane_h) {
pointer_state.tiling.lock_pos.y = pointer_state.tiling.init_view->y + 20;
pointer_state.lock.temp_up = true;
}
}
}
}
}
parent = view;
if (!pointer_state.lock.right) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x + parent->parent->width - (view->x + view->width)) <= 1) {
parent = parent->parent;
} else {
sway_log(L_DEBUG, "view: %f vs parent: %f", view->x + view->width, parent->parent->x + parent->parent->width);
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_RIGHT);
if (sibling) {
if ((parent->width > min_sane_w || dx > 0) && (sibling->width > min_sane_w || dx < 0)) {
recursive_resize(parent, dx, WLC_RESIZE_EDGE_RIGHT);
recursive_resize(sibling, -1 * dx, WLC_RESIZE_EDGE_LEFT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + pointer_state.tiling.init_view->width - 20;
}
}
}
}
} else if (!pointer_state.lock.left) {
while (parent->type != C_WORKSPACE) {
if (fabs(parent->parent->x - view->x) <= 1 && parent->parent) {
parent = parent->parent;
} else {
break;
}
}
if (parent->parent->children->length > 1 && parent->parent->layout == L_HORIZ) {
swayc_t *sibling = get_swayc_in_direction(parent, MOVE_LEFT);
if (sibling) {
if ((parent->width > min_sane_w || dx < 0) && (sibling->width > min_sane_w || dx > 0)) {
recursive_resize(parent, -1 * dx, WLC_RESIZE_EDGE_LEFT);
recursive_resize(sibling, dx, WLC_RESIZE_EDGE_RIGHT);
changed_tiling = true;
} else {
if (parent->width < min_sane_w) {
pointer_state.lock.temp_right = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
} else if (sibling->width < min_sane_w) {
pointer_state.lock.temp_left = true;
pointer_state.tiling.lock_pos.x = pointer_state.tiling.init_view->x + 20;
}
}
}
}
}
arrange_windows(swayc_active_workspace(), -1, -1);
}
return changed_tiling;
}
bool resize_floating(struct wlc_origin prev_pos) {
bool changed = false;
swayc_t *view = container_under_pointer();
uint32_t edge = 0;
int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y;
// Move and resize the view based on the dx/dy and mouse position
int midway_x = view->x + view->width/2;
int midway_y = view->y + view->height/2;
if (dx < 0) {
if (!pointer_state.lock.right) {
if (view->width > min_sane_w) {
changed = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
}
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
changed = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
} else if (dx > 0) {
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
changed = true;
view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT;
} else if (!pointer_state.lock.left) {
if (view->width > min_sane_w) {
changed = true;
view->x += dx;
view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT;
}
}
}
if (dy < 0) {
if (!pointer_state.lock.bottom) {
if (view->height > min_sane_h) {
changed = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
}
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
changed = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
} else if (dy > 0) {
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
changed = true;
view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM;
} else if (!pointer_state.lock.top) {
if (view->height > min_sane_h) {
changed = true;
view->y += dy;
view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP;
}
}
}
if (changed) {
struct wlc_geometry geometry = {
.origin = {
.x = view->x,
.y = view->y
},
.size = {
.w = view->width,
.h = view->height
}
};
wlc_view_set_geometry(view->handle, edge, &geometry);
}
return changed;
}
bool resize_tiled(int amount, bool use_width) {
swayc_t *parent = get_focused_view(swayc_active_workspace());
swayc_t *focused = parent;
swayc_t *sibling;
if (!parent) {
return true;
}
// Find the closest parent container which has siblings of the proper layout.
// Then apply the resize to all of them.
int i;
if (use_width) {
int lnumber = 0;
int rnumber = 0;
while (parent->parent) {
if (parent->parent->layout == L_HORIZ) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
lnumber++;
} else if (sibling->x > parent->x) {
rnumber++;
}
}
}
if (rnumber || lnumber) {
break;
}
}
parent = parent->parent;
}
if (parent == &root_container) {
return true;
}
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d l conts, and %d r conts", parent->parent, lnumber, rnumber);
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
bool valid = true;
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
double pixels = -1 * amount;
pixels /= lnumber;
if (rnumber) {
if ((sibling->width + pixels/2) < min_sane_w) {
valid = false;
break;
}
} else {
if ((sibling->width + pixels) < min_sane_w) {
valid = false;
break;
}
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= rnumber;
if (lnumber) {
if ((sibling->width + pixels/2) < min_sane_w) {
valid = false;
break;
}
} else {
if ((sibling->width + pixels) < min_sane_w) {
valid = false;
break;
}
}
}
} else {
double pixels = amount;
if (parent->width + pixels < min_sane_w) {
valid = false;
break;
}
}
}
if (valid) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) {
if (sibling->x < parent->x) {
double pixels = -1 * amount;
pixels /= lnumber;
if (rnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= rnumber;
if (lnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
}
}
} else {
if (rnumber != 0 && lnumber != 0) {
double pixels = amount;
pixels /= 2;
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
} else if (rnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
} else if (lnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
}
}
}
// Recursive resize does not handle positions, let arrange_windows
// take care of that.
arrange_windows(swayc_active_workspace(), -1, -1);
}
return true;
} else {
int tnumber = 0;
int bnumber = 0;
while (parent->parent) {
if (parent->parent->layout == L_VERT) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
bnumber++;
} else if (sibling->y > parent->y) {
tnumber++;
}
}
}
if (bnumber || tnumber) {
break;
}
}
parent = parent->parent;
}
if (parent == &root_container) {
return true;
}
sway_log(L_DEBUG, "Found the proper parent: %p. It has %d b conts, and %d t conts", parent->parent, bnumber, tnumber);
//TODO: Ensure rounding is done in such a way that there are NO pixel leaks
bool valid = true;
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
double pixels = -1 * amount;
pixels /= bnumber;
if (tnumber) {
if ((sibling->height + pixels/2) < min_sane_h) {
valid = false;
break;
}
} else {
if ((sibling->height + pixels) < min_sane_h) {
valid = false;
break;
}
}
} else if (sibling->y > parent->y) {
double pixels = -1 * amount;
pixels /= tnumber;
if (bnumber) {
if ((sibling->height + pixels/2) < min_sane_h) {
valid = false;
break;
}
} else {
if ((sibling->height + pixels) < min_sane_h) {
valid = false;
break;
}
}
}
} else {
double pixels = amount;
if (parent->height + pixels < min_sane_h) {
valid = false;
break;
}
}
}
if (valid) {
for (i = 0; i < parent->parent->children->length; i++) {
sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) {
if (sibling->y < parent->y) {
double pixels = -1 * amount;
pixels /= bnumber;
if (tnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
}
} else if (sibling->x > parent->x) {
double pixels = -1 * amount;
pixels /= tnumber;
if (bnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
} else {
recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
}
}
} else {
if (bnumber != 0 && tnumber != 0) {
double pixels = amount/2;
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
} else if (tnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
} else if (bnumber) {
recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
}
}
}
arrange_windows(swayc_active_workspace(), -1, -1);
}
return true;
}
return true;
}