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config/output: Always set all output fields on finalize
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@ -520,9 +520,9 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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return true;
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}
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if (oc) {
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enum scale_filter_mode scale_filter_old = output->scale_filter;
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switch (oc->scale_filter) {
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enum scale_filter_mode scale_filter_new = oc ? oc->scale_filter : SCALE_FILTER_DEFAULT;
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switch (scale_filter_new) {
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case SCALE_FILTER_DEFAULT:
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case SCALE_FILTER_SMART:
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output->scale_filter = ceilf(wlr_output->scale) == wlr_output->scale ?
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@ -530,7 +530,7 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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break;
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case SCALE_FILTER_LINEAR:
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case SCALE_FILTER_NEAREST:
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output->scale_filter = oc->scale_filter;
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output->scale_filter = scale_filter_new;
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break;
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}
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if (scale_filter_old != output->scale_filter) {
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@ -538,7 +538,6 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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sway_output_scale_filter_to_string(output->scale_filter));
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wlr_damage_ring_add_whole(&output->scene_output->damage_ring);
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}
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}
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// Find position for it
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if (oc && (oc->x != -1 || oc->y != -1)) {
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@ -560,25 +559,19 @@ static bool finalize_output_config(struct output_config *oc, struct sway_output
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output_enable(output);
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}
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if (oc && oc->max_render_time >= 0) {
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sway_log(SWAY_DEBUG, "Set %s max render time to %d",
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oc->name, oc->max_render_time);
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output->max_render_time = oc->max_render_time;
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}
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if (oc && oc->set_color_transform) {
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if (oc->color_transform) {
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wlr_color_transform_ref(oc->color_transform);
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}
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wlr_color_transform_unref(output->color_transform);
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output->color_transform = oc->color_transform;
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} else {
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wlr_color_transform_unref(output->color_transform);
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output->color_transform = NULL;
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}
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if (oc && oc->allow_tearing >= 0) {
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sway_log(SWAY_DEBUG, "Set %s allow tearing to %d",
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oc->name, oc->allow_tearing);
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output->allow_tearing = oc->allow_tearing;
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}
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output->max_render_time = oc && oc->max_render_time > 0 ? oc->max_render_time : 0;
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output->allow_tearing = oc && oc->allow_tearing > 0;
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return true;
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}
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