fullscreen: partially working

This commit is contained in:
jdiez17 2015-08-10 02:39:54 +02:00 committed by Drew DeVault
parent 2b1a0728b8
commit b922e1cb29

View file

@ -41,11 +41,30 @@ void arrange_windows(swayc_t *container, int width, int height) {
} }
return; return;
case C_VIEW: case C_VIEW:
sway_log(L_DEBUG, "Setting view to %d x %d @ %d, %d", width, height, container->x, container->y);
// If the view is fullscreen, we need to tell wlc to draw it as such // If the view is fullscreen, we need to tell wlc to draw it as such
if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN > 0) { if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN) {
sway_log(L_DEBUG, "window is fullscreen!"); swayc_t *parent = container;
do {
parent = parent->parent;
} while(parent->type != C_OUTPUT);
sway_log(L_DEBUG, "res %d %d", parent->width, parent->height);
struct wlc_geometry geometry = {
.origin = {
.x = 0,
.y = 0
},
.size = {
.w = parent->width,
.h = parent->height
}
};
wlc_view_set_geometry(container->handle, &geometry);
return;
} }
sway_log(L_DEBUG, "Setting view to %d x %d @ %d, %d", width, height, container->x, container->y);
struct wlc_geometry geometry = { struct wlc_geometry geometry = {
.origin = { .origin = {
.x = container->x, .x = container->x,