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fullscreen: partially working
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2b1a0728b8
commit
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@ -41,11 +41,30 @@ void arrange_windows(swayc_t *container, int width, int height) {
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}
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return;
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case C_VIEW:
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sway_log(L_DEBUG, "Setting view to %d x %d @ %d, %d", width, height, container->x, container->y);
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// If the view is fullscreen, we need to tell wlc to draw it as such
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if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN > 0) {
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sway_log(L_DEBUG, "window is fullscreen!");
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if (wlc_view_get_state(container->handle) & WLC_BIT_FULLSCREEN) {
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swayc_t *parent = container;
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do {
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parent = parent->parent;
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} while(parent->type != C_OUTPUT);
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sway_log(L_DEBUG, "res %d %d", parent->width, parent->height);
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struct wlc_geometry geometry = {
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.origin = {
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.x = 0,
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.y = 0
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},
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.size = {
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.w = parent->width,
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.h = parent->height
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}
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};
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wlc_view_set_geometry(container->handle, &geometry);
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return;
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}
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sway_log(L_DEBUG, "Setting view to %d x %d @ %d, %d", width, height, container->x, container->y);
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struct wlc_geometry geometry = {
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.origin = {
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.x = container->x,
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