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Move code to make a window a shell surface into seperate function
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@ -42,5 +42,6 @@ struct window *window_setup(struct registry *registry, uint32_t width, uint32_t
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void window_teardown(struct window *state);
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int window_prerender(struct window *state);
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int window_render(struct window *state);
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void window_make_shell(struct window *window);
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#endif
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@ -59,6 +59,12 @@ static const struct wl_shell_surface_listener surface_listener = {
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.configure = shell_surface_configure
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};
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void window_make_shell(struct window *window) {
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window->shell_surface = wl_shell_get_shell_surface(window->registry->shell, window->surface);
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wl_shell_surface_add_listener(window->shell_surface, &surface_listener, window);
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wl_shell_surface_set_toplevel(window->shell_surface);
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}
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struct window *window_setup(struct registry *registry, uint32_t width, uint32_t height, bool shell_surface) {
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struct window *window = malloc(sizeof(struct window));
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memset(window, 0, sizeof(struct window));
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@ -69,9 +75,7 @@ struct window *window_setup(struct registry *registry, uint32_t width, uint32_t
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window->surface = wl_compositor_create_surface(registry->compositor);
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if (shell_surface) {
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window->shell_surface = wl_shell_get_shell_surface(registry->shell, window->surface);
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wl_shell_surface_add_listener(window->shell_surface, &surface_listener, window);
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wl_shell_surface_set_toplevel(window->shell_surface);
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window_make_shell(window);
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}
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if (registry->pointer) {
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wl_pointer_add_listener(registry->pointer, &pointer_listener, window);
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