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Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you create layout `T[view H[view view]]` and hover the second tab, the container_at functions would return the focus_inactive child. They now return the split container itself. To compensate for this, dispatch_cursor_button has been adjusted to find the focus_inactive child before focusing it. The actual implementation of wheel scrolling is pretty straightforward. This uses handle_cursor_axis, so I took a similar approach to handle_cursor_button (ie. creating a dispatch_cursor_axis function).
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@ -911,9 +911,10 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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return;
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}
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// Handle clicking a container surface
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// Handle clicking a container surface or decorations
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if (cont) {
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seat_set_focus_container(seat, cont);
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node = seat_get_focus_inactive(seat, &cont->node);
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seat_set_focus(seat, node);
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seat_pointer_notify_button(seat, time_msec, button, state);
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return;
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}
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@ -930,12 +931,52 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
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transaction_commit_dirty();
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}
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static void dispatch_cursor_axis(struct sway_cursor *cursor,
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struct wlr_event_pointer_axis *event) {
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struct sway_seat *seat = cursor->seat;
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// Determine what's under the cursor
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
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bool on_border = edge != WLR_EDGE_NONE;
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bool on_titlebar = cont && !on_border && !surface;
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// Scrolling on a tabbed or stacked title bar
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if (on_titlebar) {
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enum sway_container_layout layout = container_parent_layout(cont);
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if (layout == L_TABBED || layout == L_STACKED) {
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struct sway_node *active =
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seat_get_active_tiling_child(seat, node_get_parent(node));
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list_t *siblings = container_get_siblings(cont);
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int desired = list_find(siblings, active->sway_container) +
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event->delta_discrete;
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if (desired < 0) {
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desired = 0;
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} else if (desired >= siblings->length) {
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desired = siblings->length - 1;
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}
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struct sway_container *new_focus = siblings->items[desired];
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node = seat_get_focus_inactive(seat, &new_focus->node);
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seat_set_focus(seat, node);
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return;
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}
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}
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wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
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event->orientation, event->delta, event->delta_discrete, event->source);
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}
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static void handle_cursor_axis(struct wl_listener *listener, void *data) {
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struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
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wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
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struct wlr_event_pointer_axis *event = data;
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wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
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event->orientation, event->delta, event->delta_discrete, event->source);
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dispatch_cursor_axis(cursor, event);
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transaction_commit_dirty();
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}
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static void handle_touch_down(struct wl_listener *listener, void *data) {
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@ -215,8 +215,7 @@ static struct sway_container *container_at_tabbed(struct sway_node *parent,
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child_index = children->length - 1;
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}
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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return child;
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}
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// Surfaces
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@ -243,8 +242,7 @@ static struct sway_container *container_at_stacked(struct sway_node *parent,
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int child_index = (ly - box.y) / title_height;
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if (child_index < children->length) {
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struct sway_container *child = children->items[child_index];
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struct sway_node *node = seat_get_focus_inactive(seat, &child->node);
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return node->sway_container;
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return child;
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}
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// Surfaces
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