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Make handle_destroy and output_repaint_timer_handler static
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@ -78,8 +78,6 @@ typedef void (*sway_surface_iterator_func_t)(struct sway_output *output, struct
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *user_data);
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int output_repaint_timer_handler(void *data);
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void output_damage_whole(struct sway_output *output);
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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@ -507,7 +507,7 @@ static bool scan_out_fullscreen_view(struct sway_output *output,
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return wlr_output_commit(wlr_output);
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}
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int output_repaint_timer_handler(void *data) {
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static int output_repaint_timer_handler(void *data) {
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struct sway_output *output = data;
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if (output->wlr_output == NULL) {
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return 0;
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@ -5,7 +5,7 @@
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#include "sway/server.h"
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#include "sway/surface.h"
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void handle_destroy(struct wl_listener *listener, void *data) {
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_surface *surface = wl_container_of(listener, surface, destroy);
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surface->wlr_surface->data = NULL;
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