Make handle_destroy and output_repaint_timer_handler static

This commit is contained in:
Simon Ser 2020-03-02 12:40:19 +01:00 committed by Drew DeVault
parent 476773dd32
commit c0811fcf87
3 changed files with 2 additions and 4 deletions

View file

@ -78,8 +78,6 @@ typedef void (*sway_surface_iterator_func_t)(struct sway_output *output, struct
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *user_data);
int output_repaint_timer_handler(void *data);
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,

View file

@ -507,7 +507,7 @@ static bool scan_out_fullscreen_view(struct sway_output *output,
return wlr_output_commit(wlr_output);
}
int output_repaint_timer_handler(void *data) {
static int output_repaint_timer_handler(void *data) {
struct sway_output *output = data;
if (output->wlr_output == NULL) {
return 0;

View file

@ -5,7 +5,7 @@
#include "sway/server.h"
#include "sway/surface.h"
void handle_destroy(struct wl_listener *listener, void *data) {
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_surface *surface = wl_container_of(listener, surface, destroy);
surface->wlr_surface->data = NULL;