Merge pull request #1982 from RyanDwyer/show-marks

Implement show_marks
This commit is contained in:
Drew DeVault 2018-05-16 21:54:16 -04:00 committed by GitHub
commit c2c5a3f5f6
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 282 additions and 64 deletions

View file

@ -63,6 +63,11 @@ struct sway_view {
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
struct wlr_texture *marks_focused;
struct wlr_texture *marks_focused_inactive;
struct wlr_texture *marks_unfocused;
struct wlr_texture *marks_urgent;
union {
struct wlr_xdg_surface_v6 *wlr_xdg_surface_v6;
struct wlr_xdg_surface *wlr_xdg_surface;
@ -267,4 +272,6 @@ void view_clear_marks(struct sway_view *view);
bool view_has_mark(struct sway_view *view, char *mark);
void view_update_marks_textures(struct sway_view *view);
#endif

View file

@ -116,6 +116,7 @@ static struct cmd_handler handlers[] = {
{ "mouse_warping", cmd_mouse_warping },
{ "output", cmd_output },
{ "seat", cmd_seat },
{ "show_marks", cmd_show_marks },
{ "workspace", cmd_workspace },
{ "workspace_auto_back_and_forth", cmd_ws_auto_back_and_forth },
};

View file

@ -62,6 +62,7 @@ struct cmd_results *cmd_mark(int argc, char **argv) {
}
free(mark);
view_update_marks_textures(view);
view_execute_criteria(view);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);

View file

@ -0,0 +1,43 @@
#define _POSIX_C_SOURCE 200809L
#include <string.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/tree/view.h"
#include "sway/output.h"
#include "list.h"
#include "log.h"
#include "stringop.h"
static void rebuild_marks_iterator(struct sway_container *con, void *data) {
if (con->type == C_VIEW) {
view_update_marks_textures(con->sway_view);
}
}
struct cmd_results *cmd_show_marks(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "show_marks", EXPECTED_AT_LEAST, 1))) {
return error;
}
if (strcmp(*argv, "yes") == 0) {
config->show_marks = true;
} else if (strcmp(*argv, "no") == 0) {
config->show_marks = false;
} else {
return cmd_results_new(CMD_INVALID, "show_marks",
"Expected 'show_marks <yes|no>'");
}
if (config->show_marks) {
container_for_each_descendant_dfs(&root_container,
rebuild_marks_iterator, NULL);
}
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *con = root_container.children->items[i];
output_damage_whole(con->sway_output);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}

View file

@ -10,6 +10,7 @@
static void remove_all_marks_iterator(struct sway_container *con, void *data) {
if (con->type == C_VIEW) {
view_clear_marks(con->sway_view);
view_update_marks_textures(con->sway_view);
}
}
@ -45,6 +46,7 @@ struct cmd_results *cmd_unmark(int argc, char **argv) {
} else if (view && !mark) {
// Clear all marks from the given view
view_clear_marks(view);
view_update_marks_textures(view);
} else if (!view && mark) {
// Remove mark from whichever view has it
view_find_and_unmark(mark);

View file

@ -287,7 +287,6 @@ static void render_rect(struct wlr_output *wlr_output,
wlr_backend_get_renderer(wlr_output->backend);
struct wlr_box box = *_box;
scale_box(&box, wlr_output->scale);
pixman_region32_t damage;
pixman_region32_init(&damage);
@ -313,26 +312,33 @@ damage_finish:
/**
* Render decorations for a view with "border normal".
*
* Care must be taken not to render over the same pixel multiple times,
* otherwise the colors will be incorrect when using opacity.
*/
static void render_container_simple_border_normal(struct sway_output *output,
pixman_region32_t *output_damage,
struct sway_container *con, struct border_colors *colors,
struct wlr_texture *title_texture) {
struct wlr_texture *title_texture, struct wlr_texture *marks_texture) {
struct wlr_box box;
float color[4];
struct sway_view *view = con->sway_view;
float output_scale = output->wlr_output->scale;
if (con->sway_view->border_left) {
if (view->border_left) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
box.width = view->border_thickness;
box.height = con->height - 1
- view->border_thickness * view->border_bottom;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_right) {
if (view->border_right) {
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
@ -341,14 +347,16 @@ static void render_container_simple_border_normal(struct sway_output *output,
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.x = con->x + con->width - view->border_thickness;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
box.width = view->border_thickness;
box.height = con->height - 1
- view->border_thickness * view->border_bottom;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_bottom) {
if (view->border_bottom) {
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {
@ -358,9 +366,10 @@ static void render_container_simple_border_normal(struct sway_output *output,
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.y = con->y + con->height - view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
box.height = view->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
@ -371,71 +380,118 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y;
box.width = con->width;
box.height = 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar below title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.x = con->x + view->border_thickness;
box.y = view->y - 1;
box.width = con->width - view->border_thickness * 2;
box.height = 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x
+ con->sway_view->border_thickness * con->sway_view->border_left;
box.y = con->y + 1;
box.width = con->width
- con->sway_view->border_thickness * con->sway_view->border_left
- con->sway_view->border_thickness * con->sway_view->border_right;
box.height = con->sway_view->y - con->y - 2;
render_rect(output->wlr_output, output_damage, &box, color);
// Setting these makes marks and title easier
size_t inner_x = con->x + view->border_thickness * view->border_left;
size_t inner_width = con->width - view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
// Title text
if (title_texture) {
float output_scale = output->wlr_output->scale;
struct wlr_box texture_box = {
.x = box.x * output_scale,
.y = box.y * output_scale,
};
wlr_texture_get_size(title_texture,
// Marks
size_t marks_width = 0;
if (config->show_marks && marks_texture) {
struct wlr_box texture_box;
wlr_texture_get_size(marks_texture,
&texture_box.width, &texture_box.height);
texture_box.x = (inner_x + inner_width) * output_scale - texture_box.width;
texture_box.y = (con->y + view->border_thickness) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
texture_box.width = box.width * output_scale;
render_texture(output->wlr_output, output_damage, marks_texture,
&texture_box, matrix, con->alpha);
marks_width = texture_box.width;
}
// Title text
size_t title_width = 0;
if (title_texture) {
struct wlr_box texture_box;
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
texture_box.x = inner_x * output_scale;
texture_box.y = (con->y + view->border_thickness) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
if (inner_width * output_scale - marks_width < texture_box.width) {
texture_box.width = inner_width * output_scale - marks_width;
}
render_texture(output->wlr_output, output_damage, title_texture,
&texture_box, matrix, 1.0);
&texture_box, matrix, con->alpha);
title_width = texture_box.width;
}
// Title background - above the text
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = inner_x;
box.y = con->y + 1;
box.width = inner_width;
box.height = view->border_thickness - 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Title background - below the text
box.y = (con->y + view->border_thickness + config->font_height)
* output_scale;
render_rect(output->wlr_output, output_damage, &box, color);
// Title background - filler between title and marks
box.width = inner_width * output_scale - title_width - marks_width;
if (box.width > 0) {
box.x = inner_x * output_scale + title_width;
box.y = (con->y + view->border_thickness) * output_scale;
box.height = config->font_height * output_scale;
render_rect(output->wlr_output, output_damage, &box, color);
}
}
/**
* Render decorations for a view with "border pixel".
*
* Care must be taken not to render over the same pixel multiple times,
* otherwise the colors will be incorrect when using opacity.
*/
static void render_container_simple_border_pixel(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container *con,
struct border_colors *colors) {
struct wlr_box box;
float color[4];
struct sway_view *view = con->sway_view;
float output_scale = output->wlr_output->scale;
if (con->sway_view->border_left) {
if (view->border_left) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
box.y = con->y + view->border_thickness * view->border_top;
box.width = view->border_thickness;
box.height = con->height - view->border_thickness
* (view->border_top + view->border_bottom);
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_right) {
if (view->border_right) {
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
@ -444,25 +500,28 @@ static void render_container_simple_border_pixel(struct sway_output *output,
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
box.x = con->x + con->width - view->border_thickness;
box.y = con->y + view->border_thickness * view->border_top;
box.width = view->border_thickness;
box.height = con->height - view->border_thickness
* (view->border_top + view->border_bottom);
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_top) {
if (view->border_top) {
// Child border - top edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
box.height = view->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
if (con->sway_view->border_bottom) {
if (view->border_bottom) {
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {
@ -472,9 +531,10 @@ static void render_container_simple_border_pixel(struct sway_output *output,
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.y = con->y + con->height - view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
box.height = view->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
}
@ -501,20 +561,24 @@ static void render_container_simple(struct sway_output *output,
if (child->sway_view->border != B_NONE) {
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = child->sway_view->marks_focused;
} else if (seat_get_focus_inactive(seat, con) == child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = child->sway_view->marks_focused_inactive;
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
marks_texture = child->sway_view->marks_unfocused;
}
if (child->sway_view->border == B_NORMAL) {
render_container_simple_border_normal(output, damage,
child, colors, title_texture);
child, colors, title_texture, marks_texture);
} else {
render_container_simple_border_pixel(output, damage, child,
colors);
@ -898,10 +962,15 @@ static void handle_transform(struct wl_listener *listener, void *data) {
arrange_output(output->swayc);
}
static void handle_scale_iterator(struct sway_container *view, void *data) {
view_update_marks_textures(view->sway_view);
}
static void handle_scale(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, scale);
arrange_layers(output);
arrange_output(output->swayc);
container_descendants(output->swayc, C_VIEW, handle_scale_iterator, NULL);
}
void handle_new_output(struct wl_listener *listener, void *data) {

View file

@ -60,6 +60,7 @@ sway_sources = files(
'commands/seat/cursor.c',
'commands/seat/fallback.c',
'commands/set.c',
'commands/show_marks.c',
'commands/split.c',
'commands/swaybg_command.c',
'commands/title_format.c',

View file

@ -451,10 +451,10 @@ You can get a list of output names with *swaymsg -t get\_outputs*. You may also
match any output by using the output name "\*". Be sure to add this output
config after the others, or it will be matched instead of the others.
*show\_marks* on|off
If *show\_marks* is on, marks will be displayed in the window borders.
Any mark that starts with an underscore will not be drawn even if the
option is on. The default is _on_.
*show\_marks* yes|no
If *show\_marks* is yes, marks will be displayed in the window borders.
Any mark that starts with an underscore will not be drawn even if
*show\_marks* is yes. The default is _yes_.
*opacity* <value>
Set the opacity of the window between 0 (completely transparent) and 1

View file

@ -123,13 +123,12 @@ static void _container_destroy(struct sway_container *cont) {
if (cont->name) {
free(cont->name);
}
if (cont->title_focused) {
// If one is set then all of these are set
wlr_texture_destroy(cont->title_focused);
wlr_texture_destroy(cont->title_focused_inactive);
wlr_texture_destroy(cont->title_unfocused);
wlr_texture_destroy(cont->title_urgent);
}
list_free(cont->children);
cont->children = NULL;
free(cont);
@ -592,6 +591,7 @@ static void update_title_texture(struct sway_container *con,
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;

View file

@ -43,6 +43,11 @@ void view_destroy(struct sway_view *view) {
}
list_free(view->marks);
wlr_texture_destroy(view->marks_focused);
wlr_texture_destroy(view->marks_focused_inactive);
wlr_texture_destroy(view->marks_unfocused);
wlr_texture_destroy(view->marks_urgent);
container_destroy(view->swayc);
if (view->impl->destroy) {
@ -746,6 +751,7 @@ bool view_find_and_unmark(char *mark) {
if (strcmp(view_mark, mark) == 0) {
free(view_mark);
list_del(view->marks, i);
view_update_marks_textures(view);
return true;
}
}
@ -769,3 +775,91 @@ bool view_has_mark(struct sway_view *view, char *mark) {
}
return false;
}
static void update_marks_texture(struct sway_view *view,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_container *output = container_parent(view->swayc, C_OUTPUT);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!view->marks->length) {
return;
}
size_t len = 0;
for (int i = 0; i < view->marks->length; ++i) {
char *mark = view->marks->items[i];
if (mark[0] != '_') {
len += strlen(mark) + 2;
}
}
char *buffer = calloc(len + 1, 1);
char *part = malloc(len + 1);
if (!sway_assert(buffer && part, "Unable to allocate memory")) {
free(buffer);
return;
}
for (int i = 0; i < view->marks->length; ++i) {
char *mark = view->marks->items[i];
if (mark[0] != '_') {
sprintf(part, "[%s]", mark);
strcat(buffer, part);
}
}
free(part);
double scale = output->sway_output->wlr_output->scale;
int width = 0;
int height = config->font_height * scale;
cairo_t *c = cairo_create(NULL);
get_text_size(c, config->font, &width, NULL, scale, false, "%s", buffer);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_t *cairo = cairo_create(surface);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, 0);
pango_printf(cairo, config->font, scale, false, "%s", buffer);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->sway_output->wlr_output->backend);
*texture = wlr_texture_from_pixels(
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
free(buffer);
}
void view_update_marks_textures(struct sway_view *view) {
if (!config->show_marks) {
return;
}
update_marks_texture(view, &view->marks_focused,
&config->border_colors.focused);
update_marks_texture(view, &view->marks_focused_inactive,
&config->border_colors.focused_inactive);
update_marks_texture(view, &view->marks_unfocused,
&config->border_colors.unfocused);
update_marks_texture(view, &view->marks_urgent,
&config->border_colors.urgent);
container_damage_whole(view->swayc);
}