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sway/output: Create, move code from handlers.c here.
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010368150b
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10
include/output.h
Normal file
10
include/output.h
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@ -0,0 +1,10 @@
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#ifndef _SWAY_OUTPUT_H
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#define _SWAY_OUTPUT_H
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#include "container.h"
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#include "focus.h"
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swayc_t *output_by_name(const char* name);
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swayc_t *swayc_adjacent_output(swayc_t *output, enum movement_direction dir);
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#endif
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@ -13,6 +13,7 @@
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#include "stringop.h"
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#include "workspace.h"
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#include "container.h"
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#include "output.h"
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#include "focus.h"
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#include "input_state.h"
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#include "resize.h"
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@ -364,62 +365,30 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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// don't do the switch if the pointer is in a mode.
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if (config->seamless_mouse && !pointer_state.mode &&
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!pointer_state.left.held && !pointer_state.right.held && !pointer_state.scroll.held) {
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swayc_t *output = swayc_active_output();
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// TODO: This implementation is naïve: We assume all outputs are
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// perfectly aligned (ie. only a single output per edge which covers
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// the whole edge).
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swayc_t *output = swayc_active_output(), *adjacent = NULL;
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if (origin->x == 0) { // Left edge
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (c->y == output->y && c->x + c->width == output->x) {
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sway_log(L_DEBUG, "%s is right of %s", output->name, c->name);
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if (workspace_switch(c)) {
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new_origin.x = c->width;
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}
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if ((adjacent = swayc_adjacent_output(output, MOVE_LEFT))) {
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if (workspace_switch(adjacent)) {
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new_origin.x = adjacent->width;
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}
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}
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} else if ((double)origin->x == output->width) { // Right edge
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (c->y == output->y && output->x + output->width == c->x) {
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sway_log(L_DEBUG, "%s is left of %s", output->name, c->name);
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if (workspace_switch(c)) {
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new_origin.x = 0;
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}
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if ((adjacent = swayc_adjacent_output(output, MOVE_RIGHT))) {
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if (workspace_switch(adjacent)) {
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new_origin.x = 0;
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}
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}
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}
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if (origin->y == 0) { // Top edge
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (output->x == c->x && c->y + c->height == output->y) {
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sway_log(L_DEBUG, "%s is below %s", output->name, c->name);
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if (workspace_switch(c)) {
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new_origin.y = c->height;
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}
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} else if (origin->y == 0) { // Top edge
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if ((adjacent = swayc_adjacent_output(output, MOVE_UP))) {
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if (workspace_switch(adjacent)) {
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new_origin.y = adjacent->height;
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}
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}
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} else if ((double)origin->y == output->height) { // Bottom edge
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (output->x == c->x && output->y + output->height == c->y) {
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sway_log(L_DEBUG, "%s is above %s", output->name, c->name);
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if (workspace_switch(c)) {
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new_origin.y = 0;
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}
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if ((adjacent = swayc_adjacent_output(output, MOVE_DOWN))) {
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if (workspace_switch(adjacent)) {
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new_origin.y = 0;
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}
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}
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}
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95
sway/output.c
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95
sway/output.c
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@ -0,0 +1,95 @@
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#include <strings.h>
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#include "output.h"
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#include "log.h"
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swayc_t *output_by_name(const char* name) {
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if (strcasecmp(name, "left") == 0) {
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return swayc_adjacent_output(NULL, MOVE_LEFT);
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}
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else if (strcasecmp(name, "right") == 0) {
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return swayc_adjacent_output(NULL, MOVE_RIGHT);
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}
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else if (strcasecmp(name, "up") == 0) {
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return swayc_adjacent_output(NULL, MOVE_UP);
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}
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else if (strcasecmp(name, "down") == 0) {
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return swayc_adjacent_output(NULL, MOVE_DOWN);
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}
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else {
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c->type == C_OUTPUT && strcasecmp(c->name, name) == 0) {
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return c;
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}
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}
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}
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return NULL;
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}
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swayc_t *swayc_adjacent_output(swayc_t *output, enum movement_direction dir) {
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// TODO: This implementation is naïve: We assume all outputs are
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// perfectly aligned (ie. only a single output per edge which covers
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// the whole edge).
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if (!output) {
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output = swayc_active_output();
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}
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swayc_t *adjacent = NULL;
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switch(dir) {
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case MOVE_LEFT:
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (c->y == output->y && c->x + c->width == output->x) {
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sway_log(L_DEBUG, "%s is left of current output %s", c->name, output->name);
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adjacent = c;
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break;
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}
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}
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break;
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case MOVE_RIGHT:
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (c->y == output->y && output->x + output->width == c->x) {
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sway_log(L_DEBUG, "%s is right of current output %s", c->name, output->name);
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adjacent = c;
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break;
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}
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}
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break;
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case MOVE_UP:
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (output->x == c->x && c->y + c->height == output->y) {
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sway_log(L_DEBUG, "%s is above current output %s", c->name, output->name);
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adjacent = c;
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break;
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}
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}
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break;
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case MOVE_DOWN:
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (c == output || c->type != C_OUTPUT) {
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continue;
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}
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if (output->x == c->x && output->y + output->height == c->y) {
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sway_log(L_DEBUG, "%s is below current output %s", c->name, output->name);
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adjacent = c;
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break;
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}
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}
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break;
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default:
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sway_abort("Function called with invalid argument.");
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break;
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}
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return adjacent;
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}
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