Fix double iteration of scratchpad containers

root_for_each_container and root_find_container were using incorrect
logic to determine if a container was hidden in the scratchpad.
Containers will have a NULL parent if they are a direct child of a
workspace. Containers will have a NULL workspace if they are hidden in
the scratchpad.

The incorrect check meant that root_for_each_container would run the
callback on scratchpad containers twice. This meant that executing a
command such as `[class="$something"] scratchpad show` would cause the
command to run twice, resulting in the container being shown and hidden
again which is effectively a no op.

Fixes #2655.
This commit is contained in:
Ryan Dwyer 2018-09-18 21:53:02 +10:00
parent 15dadaaa44
commit c6ff1f67f1

View file

@ -265,10 +265,10 @@ void root_for_each_container(void (*f)(struct sway_container *con, void *data),
// Scratchpad
for (int i = 0; i < root->scratchpad->length; ++i) {
struct sway_container *container = root->scratchpad->items[i];
// If the container has a parent then it's visible on a workspace
// If the container has a workspace then it's visible on a workspace
// and will have been iterated in the previous for loop. So we only
// iterate the hidden scratchpad containers here.
if (!container->parent) {
if (!container->workspace) {
f(container, data);
container_for_each_child(container, f, data);
}
@ -311,7 +311,7 @@ struct sway_container *root_find_container(
// Scratchpad
for (int i = 0; i < root->scratchpad->length; ++i) {
struct sway_container *container = root->scratchpad->items[i];
if (!container->parent) {
if (!container->workspace) {
if (test(container, data)) {
return container;
}