Clear buffer after beginning renderer

This commit is contained in:
Scott Anderson 2018-03-30 14:38:14 +13:00
parent 941ca5c8fd
commit c8e7437b82
1 changed files with 3 additions and 2 deletions

View File

@ -197,14 +197,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sway_output *soutput = wl_container_of(listener, soutput, frame);
struct wlr_output *wlr_output = data;
struct sway_server *server = soutput->server;
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
wlr_renderer_clear(renderer, clear_color);
int buffer_age = -1;
wlr_output_make_current(wlr_output, &buffer_age);
wlr_renderer_begin(server->renderer, wlr_output->width, wlr_output->height);
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
wlr_renderer_clear(renderer, clear_color);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);