sway/input: fix bad position of wlr_drag

This commit is contained in:
Leonardo Hernández Hernández 2022-03-21 18:16:39 -06:00 committed by Simon Ser
parent 440d0bc22d
commit ca016689a0

View file

@ -380,8 +380,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
icon->x = cursor->x;
icon->y = cursor->y;
icon->x = cursor->x + wlr_icon->surface->sx;
icon->y = cursor->y + wlr_icon->surface->sy;
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
struct wlr_touch_point *point =
@ -389,8 +389,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
if (point == NULL) {
return;
}
icon->x = seat->touch_x;
icon->y = seat->touch_y;
icon->x = seat->touch_x + wlr_icon->surface->sx;
icon->y = seat->touch_y + wlr_icon->surface->sy;
}
drag_icon_damage_whole(icon);