mirror of
https://github.com/swaywm/sway.git
synced 2024-11-21 23:41:27 +00:00
Set color transform when calling wlr_scene_output_build_state()
We were only passing the color transform when calling wlr_scene_output_commit(). However when modesetting or pushing a new gamma LUT we render via wlr_scene_output_build_state(). Pass the color transform there as well.
This commit is contained in:
parent
40ca4150b2
commit
cc34210769
|
@ -927,6 +927,7 @@ bool apply_output_configs(struct matched_output_config *configs,
|
|||
struct wlr_scene_output_state_options opts = {
|
||||
.swapchain = wlr_output_swapchain_manager_get_swapchain(
|
||||
&swapchain_mgr, backend_state->output),
|
||||
.color_transform = cfg->output->color_transform,
|
||||
};
|
||||
struct wlr_scene_output *scene_output = cfg->output->scene_output;
|
||||
struct wlr_output_state *state = &backend_state->base;
|
||||
|
|
|
@ -243,10 +243,14 @@ static int output_repaint_timer_handler(void *data) {
|
|||
|
||||
output_configure_scene(output, &root->root_scene->tree.node, 1.0f);
|
||||
|
||||
struct wlr_scene_output_state_options opts = {
|
||||
.color_transform = output->color_transform,
|
||||
};
|
||||
|
||||
if (output->gamma_lut_changed) {
|
||||
struct wlr_output_state pending;
|
||||
wlr_output_state_init(&pending);
|
||||
if (!wlr_scene_output_build_state(output->scene_output, &pending, NULL)) {
|
||||
if (!wlr_scene_output_build_state(output->scene_output, &pending, &opts)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -269,9 +273,6 @@ static int output_repaint_timer_handler(void *data) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
struct wlr_scene_output_state_options opts = {
|
||||
.color_transform = output->color_transform,
|
||||
};
|
||||
wlr_scene_output_commit(output->scene_output, &opts);
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue