scene_descriptor: Move sway_popup_desc to scene_descriptor.h

We'll want to use the descriptor type for a helper soon and we don't want
to pull all of view.h with us.
This commit is contained in:
Alexander Orzechowski 2024-08-26 15:09:44 -04:00
parent 77b9ddabe2
commit d3f0929f79
2 changed files with 9 additions and 5 deletions

View file

@ -10,6 +10,14 @@
#define _SWAY_SCENE_DESCRIPTOR_H #define _SWAY_SCENE_DESCRIPTOR_H
#include <wlr/types/wlr_scene.h> #include <wlr/types/wlr_scene.h>
struct sway_view;
// used for SWAY_SCENE_DESC_POPUP
struct sway_popup_desc {
struct wlr_scene_node *relative;
struct sway_view *view;
};
enum sway_scene_descriptor_type { enum sway_scene_descriptor_type {
SWAY_SCENE_DESC_BUFFER_TIMER, SWAY_SCENE_DESC_BUFFER_TIMER,
SWAY_SCENE_DESC_NON_INTERACTIVE, SWAY_SCENE_DESC_NON_INTERACTIVE,

View file

@ -11,6 +11,7 @@
#endif #endif
#include "sway/input/input-manager.h" #include "sway/input/input-manager.h"
#include "sway/input/seat.h" #include "sway/input/seat.h"
#include "sway/scene_descriptor.h"
struct sway_container; struct sway_container;
struct sway_xdg_decoration; struct sway_xdg_decoration;
@ -187,11 +188,6 @@ struct sway_xwayland_unmanaged {
}; };
#endif #endif
struct sway_popup_desc {
struct wlr_scene_node *relative;
struct sway_view *view;
};
struct sway_xdg_popup { struct sway_xdg_popup {
struct sway_view *view; struct sway_view *view;