Don't crash if there is no damage during render

This commit is contained in:
Alexander Orzechowski 2023-05-02 17:12:21 -04:00 committed by Simon Ser
parent 029b99b482
commit db7638a0e5

View file

@ -1018,7 +1018,7 @@ void output_render(struct render_context *ctx) {
if (!pixman_region32_not_empty(damage)) {
// Output isn't damaged but needs buffer swap
goto renderer_end;
return;
}
if (debug.damage == DAMAGE_HIGHLIGHT) {