mirror of
https://github.com/swaywm/sway.git
synced 2024-11-27 02:11:28 +00:00
Fix issues with sticky containers and workspaces
* Attach sticky containers to new workspaces when switching * Fire the close event *before* we start destroying the workspace to prevent a crash Because the sticky container now follows the visible workspace, this simplifies the rendering and container_at logic.
This commit is contained in:
parent
13a4b0512e
commit
dc83b158e1
|
@ -832,12 +832,13 @@ static void render_floating(struct sway_output *soutput,
|
||||||
for (int j = 0; j < output->children->length; ++j) {
|
for (int j = 0; j < output->children->length; ++j) {
|
||||||
struct sway_container *workspace = output->children->items[j];
|
struct sway_container *workspace = output->children->items[j];
|
||||||
struct sway_workspace *ws = workspace->sway_workspace;
|
struct sway_workspace *ws = workspace->sway_workspace;
|
||||||
bool ws_is_visible = workspace_is_visible(workspace);
|
if (!workspace_is_visible(workspace)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
for (int k = 0; k < ws->floating->children->length; ++k) {
|
for (int k = 0; k < ws->floating->children->length; ++k) {
|
||||||
struct sway_container *floater =
|
struct sway_container *floater =
|
||||||
ws->floating->children->items[k];
|
ws->floating->children->items[k];
|
||||||
if ((ws_is_visible || floater->is_sticky)
|
if (floater_intersects_output(floater, soutput->swayc)) {
|
||||||
&& floater_intersects_output(floater, soutput->swayc)) {
|
|
||||||
render_floating_container(soutput, damage, floater);
|
render_floating_container(soutput, damage, floater);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -64,16 +64,6 @@ void container_create_notify(struct sway_container *container) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void container_close_notify(struct sway_container *container) {
|
|
||||||
if (container == NULL) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
// TODO send ipc event type based on the container type
|
|
||||||
if (container->type == C_VIEW || container->type == C_WORKSPACE) {
|
|
||||||
ipc_event_window(container, "close");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void container_update_textures_recursive(struct sway_container *con) {
|
static void container_update_textures_recursive(struct sway_container *con) {
|
||||||
container_update_title_textures(con);
|
container_update_title_textures(con);
|
||||||
|
|
||||||
|
@ -143,7 +133,6 @@ static void _container_destroy(struct sway_container *cont) {
|
||||||
}
|
}
|
||||||
|
|
||||||
wl_signal_emit(&cont->events.destroy, cont);
|
wl_signal_emit(&cont->events.destroy, cont);
|
||||||
container_close_notify(cont);
|
|
||||||
|
|
||||||
struct sway_container *parent = cont->parent;
|
struct sway_container *parent = cont->parent;
|
||||||
if (cont->children != NULL && cont->children->length) {
|
if (cont->children != NULL && cont->children->length) {
|
||||||
|
@ -151,6 +140,7 @@ static void _container_destroy(struct sway_container *cont) {
|
||||||
// container_remove_child, which removes child from this container
|
// container_remove_child, which removes child from this container
|
||||||
while (cont->children != NULL && cont->children->length > 0) {
|
while (cont->children != NULL && cont->children->length > 0) {
|
||||||
struct sway_container *child = cont->children->items[0];
|
struct sway_container *child = cont->children->items[0];
|
||||||
|
ipc_event_window(child, "close");
|
||||||
container_remove_child(child);
|
container_remove_child(child);
|
||||||
_container_destroy(child);
|
_container_destroy(child);
|
||||||
}
|
}
|
||||||
|
@ -188,12 +178,11 @@ static struct sway_container *container_workspace_destroy(
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
|
||||||
|
ipc_event_window(workspace, "close");
|
||||||
|
|
||||||
struct sway_container *parent = workspace->parent;
|
struct sway_container *parent = workspace->parent;
|
||||||
if (workspace_is_empty(workspace)) {
|
if (!workspace_is_empty(workspace) && output) {
|
||||||
// destroy the WS if there are no children
|
|
||||||
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
|
|
||||||
ipc_event_workspace(workspace, NULL, "empty");
|
|
||||||
} else if (output) {
|
|
||||||
// Move children to a different workspace on this output
|
// Move children to a different workspace on this output
|
||||||
struct sway_container *new_workspace = NULL;
|
struct sway_container *new_workspace = NULL;
|
||||||
for (int i = 0; i < output->children->length; i++) {
|
for (int i = 0; i < output->children->length; i++) {
|
||||||
|
@ -357,10 +346,12 @@ struct sway_container *container_destroy(struct sway_container *con) {
|
||||||
if (con->children->length) {
|
if (con->children->length) {
|
||||||
for (int i = 0; i < con->children->length; ++i) {
|
for (int i = 0; i < con->children->length; ++i) {
|
||||||
struct sway_container *child = con->children->items[0];
|
struct sway_container *child = con->children->items[0];
|
||||||
|
ipc_event_window(child, "close");
|
||||||
container_remove_child(child);
|
container_remove_child(child);
|
||||||
container_add_child(parent, child);
|
container_add_child(parent, child);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
ipc_event_window(con, "close");
|
||||||
_container_destroy(con);
|
_container_destroy(con);
|
||||||
break;
|
break;
|
||||||
case C_VIEW:
|
case C_VIEW:
|
||||||
|
@ -635,20 +626,20 @@ struct sway_container *floating_container_at(double lx, double ly,
|
||||||
for (int j = 0; j < output->children->length; ++j) {
|
for (int j = 0; j < output->children->length; ++j) {
|
||||||
struct sway_container *workspace = output->children->items[j];
|
struct sway_container *workspace = output->children->items[j];
|
||||||
struct sway_workspace *ws = workspace->sway_workspace;
|
struct sway_workspace *ws = workspace->sway_workspace;
|
||||||
bool ws_is_visible = workspace_is_visible(workspace);
|
if (!workspace_is_visible(workspace)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
for (int k = 0; k < ws->floating->children->length; ++k) {
|
for (int k = 0; k < ws->floating->children->length; ++k) {
|
||||||
struct sway_container *floater =
|
struct sway_container *floater =
|
||||||
ws->floating->children->items[k];
|
ws->floating->children->items[k];
|
||||||
if (ws_is_visible || floater->is_sticky) {
|
struct wlr_box box = {
|
||||||
struct wlr_box box = {
|
.x = floater->x,
|
||||||
.x = floater->x,
|
.y = floater->y,
|
||||||
.y = floater->y,
|
.width = floater->width,
|
||||||
.width = floater->width,
|
.height = floater->height,
|
||||||
.height = floater->height,
|
};
|
||||||
};
|
if (wlr_box_contains_point(&box, lx, ly)) {
|
||||||
if (wlr_box_contains_point(&box, lx, ly)) {
|
return container_at(floater, lx, ly, surface, sx, sy);
|
||||||
return container_at(floater, lx, ly, surface, sx, sy);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -387,7 +387,21 @@ bool workspace_switch(struct sway_container *workspace) {
|
||||||
strcpy(prev_workspace_name, active_ws->name);
|
strcpy(prev_workspace_name, active_ws->name);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Deal with sticky containers
|
// Move sticky containers to new workspace
|
||||||
|
struct sway_container *next_output = workspace->parent;
|
||||||
|
struct sway_container *next_output_prev_ws =
|
||||||
|
seat_get_active_child(seat, next_output);
|
||||||
|
struct sway_container *floating =
|
||||||
|
next_output_prev_ws->sway_workspace->floating;
|
||||||
|
bool has_sticky = false;
|
||||||
|
for (int i = 0; i < floating->children->length; ++i) {
|
||||||
|
struct sway_container *floater = floating->children->items[i];
|
||||||
|
if (floater->is_sticky) {
|
||||||
|
has_sticky = true;
|
||||||
|
container_remove_child(floater);
|
||||||
|
container_add_child(workspace->sway_workspace->floating, floater);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
wlr_log(L_DEBUG, "Switching to workspace %p:%s",
|
wlr_log(L_DEBUG, "Switching to workspace %p:%s",
|
||||||
workspace, workspace->name);
|
workspace, workspace->name);
|
||||||
|
@ -395,6 +409,16 @@ bool workspace_switch(struct sway_container *workspace) {
|
||||||
if (next == NULL) {
|
if (next == NULL) {
|
||||||
next = workspace;
|
next = workspace;
|
||||||
}
|
}
|
||||||
|
if (has_sticky) {
|
||||||
|
// If there's a sticky container, we might be setting focus to the same
|
||||||
|
// container that's already focused, so seat_set_focus is effectively a
|
||||||
|
// no op. We therefore need to send the IPC event and clean up the old
|
||||||
|
// workspace here.
|
||||||
|
ipc_event_workspace(active_ws, workspace, "focus");
|
||||||
|
if (!workspace_is_visible(active_ws) && workspace_is_empty(active_ws)) {
|
||||||
|
container_destroy(active_ws);
|
||||||
|
}
|
||||||
|
}
|
||||||
seat_set_focus(seat, next);
|
seat_set_focus(seat, next);
|
||||||
struct sway_container *output = container_parent(workspace, C_OUTPUT);
|
struct sway_container *output = container_parent(workspace, C_OUTPUT);
|
||||||
arrange_output(output);
|
arrange_output(output);
|
||||||
|
@ -418,8 +442,13 @@ bool workspace_is_empty(struct sway_container *ws) {
|
||||||
if (ws->children->length) {
|
if (ws->children->length) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (ws->sway_workspace->floating->children->length) {
|
// Sticky views are not considered to be part of this workspace
|
||||||
return false;
|
struct sway_container *floating = ws->sway_workspace->floating;
|
||||||
|
for (int i = 0; i < floating->children->length; ++i) {
|
||||||
|
struct sway_container *floater = floating->children->items[i];
|
||||||
|
if (!floater->is_sticky) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue