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input/keyboard: add support for pointer keys
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4775
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@ -4,6 +4,7 @@
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#include <wlr/config.h>
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#include <wlr/backend/multi.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <xkbcommon/xkbcommon-names.h>
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@ -267,6 +268,7 @@ static bool keyboard_execute_compositor_binding(struct sway_keyboard *keyboard,
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const xkb_keysym_t *pressed_keysyms, uint32_t modifiers, size_t keysyms_len) {
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for (size_t i = 0; i < keysyms_len; ++i) {
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xkb_keysym_t keysym = pressed_keysyms[i];
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if (keysym >= XKB_KEY_XF86Switch_VT_1 &&
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keysym <= XKB_KEY_XF86Switch_VT_12) {
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#if WLR_HAS_SESSION
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@ -282,6 +284,36 @@ static bool keyboard_execute_compositor_binding(struct sway_keyboard *keyboard,
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return false;
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}
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static bool keyboard_execute_pointer_keysyms(struct sway_keyboard *keyboard,
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uint32_t time, const xkb_keysym_t *pressed_keysyms, size_t keysyms_len,
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enum wl_keyboard_key_state state) {
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struct sway_cursor *cursor = keyboard->seat_device->sway_seat->cursor;
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for (size_t i = 0; i < keysyms_len; ++i) {
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xkb_keysym_t keysym = pressed_keysyms[i];
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uint32_t button = wlr_keyboard_keysym_to_pointer_button(keysym);
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if (button != 0) {
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dispatch_cursor_button(cursor, &keyboard->wlr->base, time, button,
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(enum wl_pointer_button_state)state);
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wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
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return true;
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}
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int dx, dy;
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wlr_keyboard_keysym_to_pointer_motion(keysym, &dx, &dy);
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED && (dx != 0 || dy != 0)) {
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dx *= 10;
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dy *= 10;
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pointer_motion(cursor, time, &keyboard->wlr->base, dx, dy, dx, dy);
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wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
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return true;
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}
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}
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return false;
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}
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/**
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* Get keysyms and modifiers from the keyboard as xkb sees them.
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*
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@ -507,6 +539,11 @@ static void handle_key_event(struct sway_keyboard *keyboard,
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keyboard, keyinfo.raw_keysyms, keyinfo.raw_modifiers,
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keyinfo.raw_keysyms_len);
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}
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if (!handled) {
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handled = keyboard_execute_pointer_keysyms(keyboard, event->time_msec,
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keyinfo.translated_keysyms, keyinfo.translated_keysyms_len,
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event->state);
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}
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if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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// If the pressed event was sent to a client and we have a focused
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