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Do not let tiled xwayland views do what they want
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@ -266,10 +266,13 @@ static void handle_request_configure(struct wl_listener *listener, void *data) {
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struct wlr_xwayland_surface_configure_event *ev = data;
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struct sway_view *view = &xwayland_view->view;
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struct wlr_xwayland_surface *xsurface = view->wlr_xwayland_surface;
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// TODO: floating windows are allowed to move around like this, but make
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// sure tiling windows always stay in place.
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wlr_xwayland_surface_configure(xsurface, ev->x, ev->y,
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ev->width, ev->height);
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if (!xsurface->mapped) {
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wlr_xwayland_surface_configure(xsurface, ev->x, ev->y,
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ev->width, ev->height);
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return;
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}
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// TODO: Let floating views do whatever
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configure(view, view->swayc->x, view->swayc->y, view->width, view->height);
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}
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static void handle_request_fullscreen(struct wl_listener *listener, void *data) {
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