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render: handle containers without output when rendering titles
In e0a94bee8d
, it was believed that if the
container is being rendered, it must have an output.
This turned out not to be the case. When rendering a container, all its
children are rendered, even if the children is positioned off screen and
thus not having any output. This is the cause of the crash in #6061.
This commit introduces a null-check, which fixes #6061.
This commit is contained in:
parent
bb41b7b814
commit
e01a3c85f6
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@ -285,6 +285,7 @@ bool container_is_fullscreen_or_child(struct sway_container *container);
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/**
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* Return the output which will be used for scale purposes.
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* This is the most recently entered output.
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* If the container is not on any output, return NULL.
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*/
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struct sway_output *container_get_effective_output(struct sway_container *con);
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@ -519,7 +519,11 @@ static void render_titlebar(struct sway_output *output,
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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float title_scale = container_get_effective_output(con)->wlr_output->scale;
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// The effective output may be NULL when con is not on any output.
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// This can happen because we render all children of containers,
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// even those that are out of the bounds of any output.
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struct sway_output *effective = container_get_effective_output(con);
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float title_scale = effective ? effective->wlr_output->scale : output_scale;
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texture_box.width = texture_box.width * output_scale / title_scale;
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texture_box.height = texture_box.height * output_scale / title_scale;
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ob_title_width = texture_box.width;
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