Fix crash when adding output

This commit is contained in:
Ryan Dwyer 2018-08-20 10:37:52 +10:00
parent a49e4b13bf
commit e1955c5c08
3 changed files with 11 additions and 4 deletions

View file

@ -351,6 +351,12 @@ bool container_is_floating_or_child(struct sway_container *container);
*/
bool container_is_fullscreen_or_child(struct sway_container *container);
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
struct sway_output *container_get_effective_output(struct sway_container *con);
void container_discover_outputs(struct sway_container *con);
#endif

View file

@ -764,8 +764,7 @@ void container_damage_whole(struct sway_container *container) {
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
static struct sway_output *container_get_effective_output(
struct sway_container *con) {
struct sway_output *container_get_effective_output(struct sway_container *con) {
if (con->outputs->length == 0) {
return NULL;
}

View file

@ -889,8 +889,10 @@ void view_add_mark(struct sway_view *view, char *mark) {
static void update_marks_texture(struct sway_view *view,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output =
view->swayc->outputs->items[view->swayc->outputs->length - 1];
struct sway_output *output = container_get_effective_output(view->swayc);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;