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Fix crash when adding output
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a49e4b13bf
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@ -351,6 +351,12 @@ bool container_is_floating_or_child(struct sway_container *container);
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*/
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bool container_is_fullscreen_or_child(struct sway_container *container);
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/**
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* Return the output which will be used for scale purposes.
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* This is the most recently entered output.
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*/
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struct sway_output *container_get_effective_output(struct sway_container *con);
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void container_discover_outputs(struct sway_container *con);
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#endif
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@ -764,8 +764,7 @@ void container_damage_whole(struct sway_container *container) {
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* Return the output which will be used for scale purposes.
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* This is the most recently entered output.
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*/
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static struct sway_output *container_get_effective_output(
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struct sway_container *con) {
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struct sway_output *container_get_effective_output(struct sway_container *con) {
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if (con->outputs->length == 0) {
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return NULL;
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}
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@ -889,8 +889,10 @@ void view_add_mark(struct sway_view *view, char *mark) {
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static void update_marks_texture(struct sway_view *view,
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struct wlr_texture **texture, struct border_colors *class) {
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struct sway_output *output =
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view->swayc->outputs->items[view->swayc->outputs->length - 1];
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struct sway_output *output = container_get_effective_output(view->swayc);
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if (!output) {
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return;
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}
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if (*texture) {
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wlr_texture_destroy(*texture);
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*texture = NULL;
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