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Merge branch 'master' into disable_titlebar
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commit
e23e62197c
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@ -2,6 +2,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_scene.h>
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@ -432,6 +433,12 @@ void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
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surface->output = output;
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// now that the surface's output is known, we can advertise its scale
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wlr_fractional_scale_v1_notify_scale(surface->layer_surface->surface,
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layer_surface->output->scale);
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wlr_surface_set_preferred_buffer_scale(surface->layer_surface->surface,
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ceil(layer_surface->output->scale));
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surface->surface_commit.notify = handle_surface_commit;
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wl_signal_add(&layer_surface->surface->events.commit,
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&surface->surface_commit);
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@ -58,7 +58,7 @@ struct text_buffer {
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static int get_text_width(struct sway_text_node *props) {
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int width = props->width;
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if (props->max_width) {
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if (props->max_width >= 0) {
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width = MIN(width, props->max_width);
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}
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return MAX(width, 0);
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@ -81,6 +81,11 @@ static void render_backing_buffer(struct text_buffer *buffer) {
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return;
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}
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if (buffer->props.max_width == 0) {
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wlr_scene_buffer_set_buffer(buffer->buffer_node, NULL);
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return;
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}
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float scale = buffer->scale;
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int width = ceil(buffer->props.width * scale);
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int height = ceil(buffer->props.height * scale);
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@ -236,6 +241,7 @@ struct sway_text_node *sway_text_node_create(struct wlr_scene_tree *parent,
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buffer->buffer_node = node;
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buffer->props.node = &node->node;
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buffer->props.max_width = -1;
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buffer->text = strdup(text);
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if (!buffer->text) {
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free(buffer);
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@ -352,6 +352,8 @@ void container_arrange_title_bar(struct sway_container *con) {
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int alloc_width = MIN((int)node->width,
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width - h_padding - config->titlebar_h_padding);
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alloc_width = MAX(alloc_width, 0);
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sway_text_node_set_max_width(node, alloc_width);
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wlr_scene_node_set_position(node->node,
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h_padding, (height - node->height) >> 1);
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@ -376,6 +378,8 @@ void container_arrange_title_bar(struct sway_container *con) {
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int alloc_width = MIN((int) node->width,
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width - h_padding - config->titlebar_h_padding);
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alloc_width = MAX(alloc_width, 0);
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sway_text_node_set_max_width(node, alloc_width);
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wlr_scene_node_set_position(node->node,
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h_padding, (height - node->height) >> 1);
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