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https://github.com/swaywm/sway.git
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Refactor rendering code
This commit is contained in:
parent
516f5454ad
commit
e550e22c0b
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@ -38,7 +38,10 @@ struct sway_container *output_by_name(const char *name) {
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*/
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static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double pw, double ph, float rotation) {
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if (rotation != 0.0) {
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if (rotation == 0.0f) {
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return;
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}
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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@ -48,47 +51,115 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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}
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/**
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* Checks whether a surface at (lx, ly) intersects an output. If `box` is not
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* NULL, it populates it with the surface box in the output, in output-local
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* coordinates.
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* Contains a surface's root geometry information. For instance, when rendering
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* a popup, this will contain the parent view's position and size.
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*/
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static bool surface_intersect_output(struct wlr_surface *surface,
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struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
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double ox, double oy, float rotation, struct wlr_box *box) {
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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box->y = oy * wlr_output->scale;
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box->width = surface->current->width * wlr_output->scale;
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box->height = surface->current->height * wlr_output->scale;
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}
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struct wlr_box layout_box = {
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.x = wlr_output->lx + ox, .y = wlr_output->ly + oy,
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.width = surface->current->width, .height = surface->current->height,
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struct root_geometry {
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double x, y;
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int width, height;
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float rotation;
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};
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wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
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return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
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static bool get_surface_box(struct root_geometry *geo,
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struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
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struct wlr_box *surface_box) {
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int sw = surface->current->width;
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int sh = surface->current->height;
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double _sx = sx, _sy = sy;
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rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
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geo->rotation);
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struct wlr_box box = {
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.x = geo->x + _sx,
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.y = geo->y + _sy,
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.width = sw,
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.height = sh,
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};
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if (surface_box != NULL) {
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memcpy(surface_box, &box, sizeof(struct wlr_box));
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}
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static void render_surface(struct wlr_surface *surface,
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struct wlr_output *wlr_output, struct timespec *when,
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double ox, double oy, float rotation, float alpha) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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struct wlr_box rotated_box;
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wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
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struct wlr_box output_box = {
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.width = output->swayc->width,
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.height = output->swayc->height,
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};
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struct wlr_box intersection;
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return wlr_box_intersection(&output_box, &rotated_box, &intersection);
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}
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static void output_surface_for_each_surface(struct wlr_surface *surface,
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double ox, double oy, float rotation, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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geo->x = ox;
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geo->y = oy;
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geo->width = surface->current->width;
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geo->height = surface->current->height;
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geo->rotation = rotation;
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wlr_surface_for_each_surface(surface, iterator, user_data);
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}
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static void output_view_for_each_surface(struct sway_view *view,
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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geo->x = view->swayc->x;
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geo->y = view->swayc->y;
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geo->width = view->surface->current->width;
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geo->height = view->surface->current->height;
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geo->rotation = 0; // TODO
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view_for_each_surface(view, iterator, user_data);
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}
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static void scale_box(struct wlr_box *box, float scale) {
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box->x *= scale;
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box->y *= scale;
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box->width *= scale;
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box->height *= scale;
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}
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struct render_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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struct timespec *when;
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float alpha;
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};
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct wlr_output *wlr_output = data->output->wlr_output;
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struct timespec *when = data->when;
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float rotation = data->root_geo.rotation;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_output_layout *layout = root_container.sway_root->output_layout;
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struct wlr_box box;
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bool intersects = surface_intersect_output(surface, layout, wlr_output,
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ox, oy, rotation, &box);
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if (intersects) {
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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if (!intersects) {
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return;
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}
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!sway_assert(renderer != NULL,
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"expected the output backend to have a renderer")) {
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return;
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}
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scale_box(&box, wlr_output->scale);
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current->transform);
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@ -98,131 +169,70 @@ static void render_surface(struct wlr_surface *surface,
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wlr_render_texture_with_matrix(renderer, surface->texture,
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matrix, alpha);
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// TODO: don't send the frame done event now
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wlr_surface_send_frame_done(surface, when);
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}
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struct wlr_subsurface *subsurface;
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wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
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struct wlr_surface_state *state = subsurface->surface->current;
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double sx = state->subsurface_position.x;
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double sy = state->subsurface_position.y;
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rotate_child_position(&sx, &sy, state->width, state->height,
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surface->current->width, surface->current->height, rotation);
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static void render_surface(struct sway_output *output, struct timespec *when,
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struct wlr_surface *surface, double ox, double oy, float rotation) {
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struct render_data data = {
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.output = output,
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.when = when,
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.alpha = 1.0f,
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};
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render_surface(subsurface->surface, wlr_output, when,
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ox + sx, oy + sy, rotation, alpha);
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output_surface_for_each_surface(surface, ox, oy, rotation, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_view(struct sway_output *output, struct timespec *when,
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struct sway_view *view) {
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struct render_data data = {
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.output = output,
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.when = when,
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.alpha = view->swayc->alpha,
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};
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output_view_for_each_surface(view, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_layer(struct sway_output *output, struct timespec *when,
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struct wl_list *layer_surfaces) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface *wlr_layer_surface =
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layer_surface->layer_surface;
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render_surface(output, when, wlr_layer_surface->surface,
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layer_surface->geo.x, layer_surface->geo.y, 0);
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}
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}
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static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
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struct wlr_output *wlr_output, struct timespec *when, double base_x,
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double base_y, float rotation, float alpha) {
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double width = surface->surface->current->width;
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double height = surface->surface->current->height;
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struct wlr_xdg_popup_v6 *popup_state;
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wl_list_for_each(popup_state, &surface->popups, link) {
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struct wlr_xdg_surface_v6 *popup = popup_state->base;
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if (!popup->configured) {
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continue;
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}
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double popup_width = popup->surface->current->width;
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double popup_height = popup->surface->current->height;
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double popup_sx, popup_sy;
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wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy);
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rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height,
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width, height, rotation);
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render_surface(popup->surface, wlr_output, when,
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base_x + popup_sx, base_y + popup_sy, rotation, alpha);
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render_xdg_v6_popups(popup, wlr_output, when,
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base_x + popup_sx, base_y + popup_sy, rotation, alpha);
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}
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}
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static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
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struct wlr_output *wlr_output, struct timespec *when,
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double lx, double ly, float rotation, float alpha,
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bool is_child) {
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if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
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render_surface(surface->surface, wlr_output, when,
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lx, ly, rotation, alpha);
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double width = surface->surface->current->width;
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double height = surface->surface->current->height;
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struct wlr_wl_shell_surface *popup;
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wl_list_for_each(popup, &surface->popups, popup_link) {
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double popup_width = popup->surface->current->width;
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double popup_height = popup->surface->current->height;
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double popup_x = popup->transient_state->x;
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double popup_y = popup->transient_state->y;
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rotate_child_position(&popup_x, &popup_y, popup_width, popup_height,
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width, height, rotation);
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render_wl_shell_surface(popup, wlr_output, when,
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lx + popup_x, ly + popup_y, rotation, alpha, true);
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}
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}
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}
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struct render_data {
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struct render_view_data {
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struct sway_output *output;
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struct timespec *when;
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};
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static void render_view(struct sway_container *view, void *data) {
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struct render_data *rdata = data;
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struct sway_output *output = rdata->output;
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struct timespec *when = rdata->when;
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struct wlr_output *wlr_output = output->wlr_output;
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struct sway_view *sway_view = view->sway_view;
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struct wlr_surface *surface = sway_view->surface;
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float alpha = sway_view->swayc->alpha;
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static void render_view_iterator(struct sway_container *con, void *_data) {
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struct render_view_data *data = _data;
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if (!surface) {
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if (!sway_assert(con->type == C_VIEW, "expected a view")) {
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return;
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}
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switch (sway_view->type) {
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case SWAY_VIEW_XDG_SHELL_V6: {
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int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x;
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int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y;
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render_surface(surface, wlr_output, when,
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view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
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render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output,
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when, view->x - window_offset_x, view->y - window_offset_y, 0, alpha);
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break;
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}
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case SWAY_VIEW_WL_SHELL:
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render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output,
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when, view->x, view->y, 0, alpha, false);
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break;
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case SWAY_VIEW_XWAYLAND:
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render_surface(surface, wlr_output, when, view->x, view->y, 0, alpha);
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break;
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}
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}
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static void render_layer(struct sway_output *output, struct timespec *when,
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struct wl_list *layer) {
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struct sway_layer_surface *sway_layer;
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wl_list_for_each(sway_layer, layer, link) {
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struct wlr_layer_surface *layer = sway_layer->layer_surface;
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render_surface(layer->surface, output->wlr_output, when,
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sway_layer->geo.x, sway_layer->geo.y, 0, 1.0f);
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wlr_surface_send_frame_done(layer->surface, when);
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}
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render_view(data->output, data->when, con->sway_view);
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}
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static void render_output(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!sway_assert(renderer != NULL,
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"expected the output backend to have a renderer")) {
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return;
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}
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wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
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@ -231,24 +241,15 @@ static void render_output(struct sway_output *output, struct timespec *when,
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goto renderer_end;
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}
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// TODO: don't damage the whole output here
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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pixman_region32_union_rect(damage, damage, 0, 0, width, height);
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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wlr_renderer_clear(renderer, clear_color);
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struct wlr_output_layout *output_layout =
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root_container.sway_root->output_layout;
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const struct wlr_box *output_box =
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wlr_output_layout_get_box(output_layout, wlr_output);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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// Render all views in the current workspace
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus =
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seat_get_focus_inactive(seat, output->swayc);
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@ -258,36 +259,21 @@ static void render_output(struct sway_output *output, struct timespec *when,
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}
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struct sway_container *workspace = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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struct render_view_data data = { .output = output, .when = when };
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container_descendants(workspace, C_VIEW, render_view_iterator, &data);
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struct render_data rdata = {
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.output = output,
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.when = when,
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};
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container_descendants(workspace, C_VIEW, render_view, &rdata);
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// render unmanaged views on top
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// Render unmanaged views on top
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struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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const struct wlr_box view_box = {
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.x = unmanaged_surface->lx,
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.y = unmanaged_surface->ly,
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.width = xsurface->width,
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.height = xsurface->height,
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};
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struct wlr_box intersection;
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if (!wlr_box_intersection(&view_box, output_box, &intersection)) {
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continue;
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double ox = unmanaged_surface->lx - output->swayc->x;
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double oy = unmanaged_surface->ly - output->swayc->y;
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render_surface(output, when, xsurface->surface, ox, oy, 0);
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}
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render_surface(xsurface->surface, wlr_output, &output->last_frame,
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view_box.x - output_box->x, view_box.y - output_box->y, 0, 1.0f);
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}
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// TODO: Consider revising this when fullscreen windows are supported
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// TODO: consider revising this when fullscreen windows are supported
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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render_layer(output, when,
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