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Focus empty workspace when clicking it
Also removes container_at_coords as this function is no longer necessary.
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@ -126,16 +126,6 @@ static struct sway_node *node_at_coords(
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return &ws->node;
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}
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static struct sway_container *container_at_coords(struct sway_seat *seat,
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double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct sway_node *node = node_at_coords(seat, lx, ly, surface, sx, sy);
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if (node && node->type == N_CONTAINER) {
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return node->sway_container;
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}
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return NULL;
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}
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/**
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* Determine if the edge of the given container is on the edge of the
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* workspace/output.
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@ -630,8 +620,10 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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// Determine what's under the cursor
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_container *cont = container_at_coords(seat,
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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bool is_floating = cont && container_is_floating(cont);
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bool is_floating_or_child = cont && container_is_floating_or_child(cont);
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bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
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@ -663,6 +655,12 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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return;
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}
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// Handle clicking an empty workspace
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if (node && node->type == N_WORKSPACE) {
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seat_set_focus(seat, node);
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return;
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}
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// Handle clicking a layer surface
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if (surface && wlr_surface_is_layer_surface(surface)) {
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struct wlr_layer_surface *layer =
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@ -801,7 +799,7 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
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wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
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event->x, event->y, &lx, &ly);
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double sx, sy;
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container_at_coords(seat, lx, ly, &surface, &sx, &sy);
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node_at_coords(seat, lx, ly, &surface, &sx, &sy);
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seat->touch_id = event->touch_id;
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seat->touch_x = lx;
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@ -843,7 +841,7 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) {
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wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
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event->x, event->y, &lx, &ly);
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double sx, sy;
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container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
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node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
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if (seat->touch_id == event->touch_id) {
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seat->touch_x = lx;
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