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Add output wrapping
This fixes issue #733. Now if the user focuses output right but is at the rightmost monitor, the focus will wrap the the leftmost monitor. This commit adds a new function, swayc_opposite_output, which selects the opposite output given a position and a direction. Now, when calling output_by_name, we first check if there is an adjacent output to switch to. If that fails, we call swayc_opposite_output to handle wrapping.
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@ -7,6 +7,7 @@
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// Position is absolute coordinates on the edge where the adjacent output
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// should be searched for.
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swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos);
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swayc_t *swayc_opposite_output(enum movement_direction dir, const struct wlc_point *abs_pos);
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swayc_t *swayc_adjacent_output(swayc_t *output, enum movement_direction dir, const struct wlc_point *abs_pos, bool pick_closest);
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// Place absolute coordinates for given container into given wlc_point.
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@ -13,14 +13,29 @@ void output_get_scaled_size(wlc_handle handle, struct wlc_size *size) {
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}
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swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos) {
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swayc_t *output = NULL;
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// If there is no output directly next to the current one, use
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// swayc_opposite_output to wrap.
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if (strcasecmp(name, "left") == 0) {
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return swayc_adjacent_output(NULL, MOVE_LEFT, abs_pos, true);
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output = swayc_adjacent_output(NULL, MOVE_LEFT, abs_pos, true);
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if (!output) {
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output = swayc_opposite_output(MOVE_RIGHT, abs_pos);
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}
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} else if (strcasecmp(name, "right") == 0) {
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return swayc_adjacent_output(NULL, MOVE_RIGHT, abs_pos, true);
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output = swayc_adjacent_output(NULL, MOVE_RIGHT, abs_pos, true);
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if (!output) {
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output = swayc_opposite_output(MOVE_LEFT, abs_pos);
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}
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} else if (strcasecmp(name, "up") == 0) {
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return swayc_adjacent_output(NULL, MOVE_UP, abs_pos, true);
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output = swayc_adjacent_output(NULL, MOVE_UP, abs_pos, true);
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if (!output) {
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output = swayc_opposite_output(MOVE_DOWN, abs_pos);
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}
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} else if (strcasecmp(name, "down") == 0) {
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return swayc_adjacent_output(NULL, MOVE_DOWN, abs_pos, true);
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output = swayc_adjacent_output(NULL, MOVE_DOWN, abs_pos, true);
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if (!output) {
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output = swayc_opposite_output(MOVE_UP, abs_pos);
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}
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} else {
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for(int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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@ -29,7 +44,58 @@ swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos) {
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}
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}
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}
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return NULL;
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return output;
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}
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swayc_t *swayc_opposite_output(enum movement_direction dir,
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const struct wlc_point *abs_pos) {
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// Search through all the outputs and pick the output whose edge covers the
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// given position, and is at leftmost/rightmost/upmost/downmost side of the
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// screen (decided by the direction given).
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swayc_t *opposite = NULL;
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char *dir_text = NULL;
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switch(dir) {
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case MOVE_LEFT:
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case MOVE_RIGHT: ;
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for (int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (abs_pos->y >= c->y && abs_pos->y <= c->y + c->height) {
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if (!opposite) {
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opposite = c;
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} else if ((dir == MOVE_LEFT && c->x < opposite->x)
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|| (dir == MOVE_RIGHT && c->x > opposite->x)) {
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opposite = c;
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}
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}
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}
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dir_text = dir == MOVE_LEFT ? "leftmost" : "rightmost";
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break;
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case MOVE_UP:
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case MOVE_DOWN: ;
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for (int i = 0; i < root_container.children->length; ++i) {
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swayc_t *c = root_container.children->items[i];
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if (abs_pos->x >= c->x && abs_pos->x <= c->x + c->width) {
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if (!opposite) {
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opposite = c;
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} else if ((dir == MOVE_UP && c->y < opposite->y)
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|| (dir == MOVE_DOWN && c->y > opposite->y)) {
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opposite = c;
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}
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}
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}
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dir_text = dir == MOVE_UP ? "upmost" : "downmost";
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break;
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default:
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sway_abort("Function called with invalid argument.");
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break;
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}
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if (opposite) {
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sway_log(L_DEBUG, "%s (%.0fx%.0f+%.0f+%.0f) is %s from y-position %i",
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opposite->name, opposite->width, opposite->height, opposite->x, opposite->y,
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dir_text, abs_pos->y);
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}
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return opposite;
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}
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// Position is where on the edge (as absolute position) the adjacent output should be searched for.
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