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properly hide bottom and right borders
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@ -576,7 +576,7 @@ void update_geometry(swayc_t *container) {
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border_left = 0;
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}
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if (geometry.size.w == workspace->width) {
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if (geometry.origin.x + geometry.size.w == workspace->x + workspace->width) {
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border_right = 0;
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}
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}
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@ -586,7 +586,7 @@ void update_geometry(swayc_t *container) {
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border_top = 0;
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}
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if (geometry.size.h == workspace->height) {
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if (geometry.origin.y + geometry.size.h == workspace->y + workspace->height) {
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border_bottom = 0;
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}
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}
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