mirror of
https://github.com/swaywm/sway.git
synced 2024-11-26 18:01:29 +00:00
commit
f1f54bbc88
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@ -55,6 +55,10 @@ struct sway_view {
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char *title_format;
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enum sway_container_border border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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list_t *executed_criteria;
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@ -321,15 +321,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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struct wlr_box box;
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float color[4];
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int other_views = 1;
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if (config->hide_edge_borders == E_SMART) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
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}
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if (config->hide_edge_borders != E_VERTICAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_left) {
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// Child border - left edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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@ -338,7 +330,9 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.width = con->sway_view->border_thickness;
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box.height = con->height - 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_right) {
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// Child border - right edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_HORIZ) {
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@ -354,9 +348,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (config->hide_edge_borders != E_HORIZONTAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_bottom) {
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// Child border - bottom edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_VERT) {
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@ -370,50 +362,55 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.width = con->width;
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box.height = con->sway_view->border_thickness;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x;
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box.y = con->y;
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box.width = con->width;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x;
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box.y = con->y;
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box.width = con->width;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar below title
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->sway_view->y - 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar below title
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memcpy(&color, colors->border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->sway_view->y - 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = 1;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title background
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memcpy(&color, colors->background, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->y + 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = con->sway_view->y - con->y - 2;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title background
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memcpy(&color, colors->background, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x
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+ con->sway_view->border_thickness * con->sway_view->border_left;
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box.y = con->y + 1;
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box.width = con->width
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- con->sway_view->border_thickness * con->sway_view->border_left
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- con->sway_view->border_thickness * con->sway_view->border_right;
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box.height = con->sway_view->y - con->y - 2;
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title text
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if (title_texture) {
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float output_scale = output->wlr_output->scale;
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struct wlr_box texture_box = {
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.x = box.x * output_scale,
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.y = box.y * output_scale,
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};
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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// Title text
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if (title_texture) {
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float output_scale = output->wlr_output->scale;
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struct wlr_box texture_box = {
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.x = box.x * output_scale,
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.y = box.y * output_scale,
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};
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box,
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WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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render_texture(output->wlr_output, output_damage, title_texture,
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&texture_box, matrix, 1.0);
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}
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render_texture(output->wlr_output, output_damage, title_texture,
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&texture_box, matrix, 1.0);
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}
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}
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@ -426,15 +423,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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struct wlr_box box;
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float color[4];
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int other_views = 1;
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if (config->hide_edge_borders == E_SMART) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
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}
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if (config->hide_edge_borders != E_VERTICAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_left) {
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// Child border - left edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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@ -443,7 +432,9 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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box.width = con->sway_view->border_thickness;
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box.height = con->height;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_right) {
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// Child border - right edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_HORIZ) {
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@ -459,16 +450,18 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (config->hide_edge_borders != E_HORIZONTAL
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&& config->hide_edge_borders != E_BOTH
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&& (config->hide_edge_borders != E_SMART || other_views)) {
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if (con->sway_view->border_top) {
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// Child border - top edge
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memcpy(&color, colors->child_border, sizeof(float) * 4);
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color[3] *= con->alpha;
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box.x = con->x;
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box.y = con->y;
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box.width = con->width;
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box.height = con->sway_view->border_thickness;
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render_rect(output->wlr_output, output_damage, &box, color);
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}
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if (con->sway_view->border_bottom) {
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// Child border - bottom edge
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if (con->parent->children->length == 1
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&& con->parent->layout == L_VERT) {
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@ -120,8 +120,9 @@ void view_autoconfigure(struct sway_view *view) {
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return;
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}
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struct sway_container *output = container_parent(view->swayc, C_OUTPUT);
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if (view->is_fullscreen) {
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struct sway_container *output = container_parent(view->swayc, C_OUTPUT);
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view_configure(view, 0, 0, output->width, output->height);
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view->x = view->y = 0;
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return;
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@ -133,6 +134,25 @@ void view_autoconfigure(struct sway_view *view) {
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other_views = container_count_descendants_of_type(ws, C_VIEW) - 1;
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}
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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if (view->swayc->layout != L_FLOATING) {
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_VERTICAL
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|| (config->hide_edge_borders == E_SMART && !other_views)) {
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view->border_left = view->swayc->x != 0;
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int right_x = view->swayc->x + view->swayc->width;
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view->border_right = right_x != output->width;
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}
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if (config->hide_edge_borders == E_BOTH
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|| config->hide_edge_borders == E_HORIZONTAL
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|| (config->hide_edge_borders == E_SMART && !other_views)) {
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view->border_top = view->swayc->y != 0;
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int bottom_y = view->swayc->y + view->swayc->height;
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view->border_bottom = bottom_y != output->height;
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}
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}
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double x, y, width, height;
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x = y = width = height = 0;
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switch (view->border) {
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@ -143,51 +163,24 @@ void view_autoconfigure(struct sway_view *view) {
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height = view->swayc->height;
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break;
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case B_PIXEL:
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if (view->swayc->layout > L_VERT
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|| config->hide_edge_borders == E_NONE
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|| config->hide_edge_borders == E_HORIZONTAL
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|| (config->hide_edge_borders == E_SMART && other_views)) {
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x = view->swayc->x + view->border_thickness;
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width = view->swayc->width - view->border_thickness * 2;
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} else {
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x = view->swayc->x;
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width = view->swayc->width;
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}
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if (view->swayc->layout > L_VERT
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|| config->hide_edge_borders == E_NONE
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|| config->hide_edge_borders == E_VERTICAL
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|| (config->hide_edge_borders == E_SMART && other_views)) {
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y = view->swayc->y + view->border_thickness;
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height = view->swayc->height - view->border_thickness * 2;
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} else {
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y = view->swayc->y;
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height = view->swayc->height;
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}
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x = view->swayc->x + view->border_thickness * view->border_left;
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y = view->swayc->y + view->border_thickness * view->border_top;
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width = view->swayc->width
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- view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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height = view->swayc->height
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- view->border_thickness * view->border_top
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- view->border_thickness * view->border_bottom;
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break;
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case B_NORMAL:
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if (view->swayc->layout > L_VERT
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|| config->hide_edge_borders == E_NONE
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|| config->hide_edge_borders == E_HORIZONTAL
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|| (config->hide_edge_borders == E_SMART && other_views)) {
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x = view->swayc->x + view->border_thickness;
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width = view->swayc->width - view->border_thickness * 2;
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} else {
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x = view->swayc->x;
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width = view->swayc->width;
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}
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if (view->swayc->layout > L_VERT
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|| config->hide_edge_borders == E_NONE
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|| config->hide_edge_borders == E_VERTICAL
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|| (config->hide_edge_borders == E_SMART && other_views)) {
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// Height is: border + title height + border + view height + border
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y = view->swayc->y + config->font_height
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+ view->border_thickness * 2;
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height = view->swayc->height - config->font_height
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- view->border_thickness * 3;
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} else {
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y = view->swayc->y;
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height = view->swayc->height;
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}
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// Height is: border + title height + border + view height + border
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x = view->swayc->x + view->border_thickness * view->border_left;
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y = view->swayc->y + config->font_height + view->border_thickness * 2;
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width = view->swayc->width
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- view->border_thickness * view->border_left
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- view->border_thickness * view->border_right;
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height = view->swayc->height - config->font_height
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- view->border_thickness * (2 + view->border_bottom);
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break;
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}
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