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Fix fullscreen position
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@ -554,13 +554,12 @@ void view_update_position(struct sway_view *view, double lx, double ly) {
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if (view->x == lx && view->y == ly) {
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return;
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}
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if (!container_is_floating(view->swayc)) {
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return;
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}
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container_damage_whole(view->swayc);
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view->x = lx;
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view->y = ly;
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container_set_geometry_from_floating_view(view->swayc);
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if (container_is_floating(view->swayc)) {
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container_set_geometry_from_floating_view(view->swayc);
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}
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container_damage_whole(view->swayc);
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}
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