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dont swap view with workspace...
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a4ded14991
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@ -2,7 +2,6 @@
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#define _SWAY_RESIZE_H
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#include <stdbool.h>
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bool mouse_resize_tiled(struct wlc_origin prev_pos);
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bool resize_tiled(int amount, bool use_width);
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#endif
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@ -234,7 +234,8 @@ void pointer_mode_update(void) {
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case M_TILING | M_DRAGGING:
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// swap current view under pointer with dragged view
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if (pointer_state.view && pointer_state.view != initial.ptr) {
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if (pointer_state.view && pointer_state.view->type == C_VIEW
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&& pointer_state.view != initial.ptr) {
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// Swap them around
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swap_container(pointer_state.view, initial.ptr);
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update_geometry(pointer_state.view);
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@ -254,12 +255,10 @@ void pointer_mode_update(void) {
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if (initial.w + dx > min_sane_w && initial.lr.w - dx > min_sane_w) {
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initial.ptr->width = initial.w + dx;
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initial.lr.ptr->width = initial.lr.w - dx;
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initial.lr.ptr->x = initial.lr.x + dx;
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}
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} else { //lock.right
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if (initial.w - dx > min_sane_w && initial.lr.w + dx > min_sane_w) {
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initial.ptr->width = initial.w - dx;
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initial.ptr->x = initial.x + dx;
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initial.lr.ptr->width = initial.lr.w + dx;
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}
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changed = true;
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@ -271,12 +270,10 @@ void pointer_mode_update(void) {
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if (initial.h + dy > min_sane_h && initial.tb.h - dy > min_sane_h) {
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initial.ptr->height = initial.h + dy;
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initial.tb.ptr->height = initial.tb.h - dy;
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initial.tb.ptr->y = initial.tb.y + dy;
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}
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} else { //lock.bottom
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if (initial.h - dy > min_sane_h && initial.tb.h + dy > min_sane_h) {
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initial.ptr->height = initial.h - dy;
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initial.ptr->y = initial.y + dy;
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initial.tb.ptr->height = initial.tb.h + dy;
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}
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changed = true;
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