Rewrite of resize command to make it more sane

This commit is contained in:
Luminarys 2015-08-20 21:37:59 -05:00
parent c9935507f2
commit f589731f29
5 changed files with 60 additions and 47 deletions

View File

@ -33,12 +33,12 @@ struct sway_container {
enum swayc_layouts layout; enum swayc_layouts layout;
// Not including borders or margins // Not including borders or margins
int width, height; double width, height;
// Used for setting floating geometry // Used for setting floating geometry
int desired_width, desired_height; int desired_width, desired_height;
int x, y; double x, y;
bool visible; bool visible;
bool is_floating; bool is_floating;

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@ -29,6 +29,6 @@ swayc_t *get_focused_container(swayc_t *parent);
swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent); swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent);
swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir); swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir);
void recursive_resize(swayc_t *container, double amount, enum movement_direction dir); void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge);
#endif #endif

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@ -478,31 +478,37 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
sibling = parent->parent->children->items[i]; sibling = parent->parent->children->items[i];
if (sibling->x != focused->x) { if (sibling->x != focused->x) {
if (sibling->x < parent->x) { if (sibling->x < parent->x) {
double pixels = -1 * (amount/lnumber); double pixels = -1 * amount;
if (lnumber) { pixels /= lnumber;
recursive_resize(sibling, pixels/2, MOVE_RIGHT); if (rnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_RIGHT);
} else { } else {
recursive_resize(sibling, pixels, MOVE_RIGHT); recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_RIGHT);
} }
} else if (sibling->x > parent->x) { } else if (sibling->x > parent->x) {
double pixels = -1 * (amount/rnumber); double pixels = -1 * amount;
if (rnumber) { pixels /= rnumber;
recursive_resize(sibling, pixels/2, MOVE_LEFT); if (lnumber) {
recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_LEFT);
} else { } else {
recursive_resize(sibling, pixels, MOVE_LEFT); recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_LEFT);
} }
} }
} else { } else {
if (rnumber != 0 && lnumber != 0) { if (rnumber != 0 && lnumber != 0) {
recursive_resize(parent, amount/2, MOVE_LEFT); double pixels = amount;
recursive_resize(parent, amount/2, MOVE_RIGHT); pixels /= 2;
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_LEFT);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_RIGHT);
} else if (rnumber) { } else if (rnumber) {
recursive_resize(parent, amount, MOVE_RIGHT); recursive_resize(parent, amount, WLC_RESIZE_EDGE_RIGHT);
} else if (lnumber) { } else if (lnumber) {
recursive_resize(parent, amount, MOVE_LEFT); recursive_resize(parent, amount, WLC_RESIZE_EDGE_LEFT);
} }
} }
} }
// Recursive resize does not handle positions, let arrange_windows
// take care of that.
arrange_windows(active_workspace, -1, -1); arrange_windows(active_workspace, -1, -1);
return true; return true;
} else if (strcmp(argv[1], "height") == 0) { } else if (strcmp(argv[1], "height") == 0) {
@ -535,28 +541,31 @@ static bool cmd_resize(struct sway_config *config, int argc, char **argv) {
sibling = parent->parent->children->items[i]; sibling = parent->parent->children->items[i];
if (sibling->y != focused->y) { if (sibling->y != focused->y) {
if (sibling->y < parent->y) { if (sibling->y < parent->y) {
double pixels = -1 * (amount/bnumber); double pixels = -1 * amount;
pixels /= bnumber;
if (tnumber) { if (tnumber) {
recursive_resize(sibling, pixels/2, MOVE_UP); recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_BOTTOM);
} else { } else {
recursive_resize(sibling, pixels, MOVE_UP); recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_BOTTOM);
} }
} else if (sibling->x > parent->x) { } else if (sibling->x > parent->x) {
double pixels = -1 * (amount/tnumber); double pixels = -1 * amount;
pixels /= tnumber;
if (bnumber) { if (bnumber) {
recursive_resize(sibling, pixels/2, MOVE_DOWN); recursive_resize(sibling, pixels/2, WLC_RESIZE_EDGE_TOP);
} else { } else {
recursive_resize(sibling, pixels, MOVE_DOWN); recursive_resize(sibling, pixels, WLC_RESIZE_EDGE_TOP);
} }
} }
} else { } else {
if (bnumber != 0 && tnumber != 0) { if (bnumber != 0 && tnumber != 0) {
recursive_resize(parent, amount/2, MOVE_UP); double pixels = amount/2;
recursive_resize(parent, amount/2, MOVE_DOWN); recursive_resize(parent, pixels, WLC_RESIZE_EDGE_TOP);
recursive_resize(parent, pixels, WLC_RESIZE_EDGE_BOTTOM);
} else if (tnumber) { } else if (tnumber) {
recursive_resize(parent, amount, MOVE_UP); recursive_resize(parent, amount, WLC_RESIZE_EDGE_TOP);
} else if (bnumber) { } else if (bnumber) {
recursive_resize(parent, amount, MOVE_DOWN); recursive_resize(parent, amount, WLC_RESIZE_EDGE_BOTTOM);
} }
} }
} }

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@ -29,7 +29,7 @@ static int index_child(swayc_t *parent, swayc_t *child) {
} }
void add_child(swayc_t *parent, swayc_t *child) { void add_child(swayc_t *parent, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type, sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
child->width, child->height, parent, parent->type, parent->width, parent->height); child->width, child->height, parent, parent->type, parent->width, parent->height);
list_add(parent->children, child); list_add(parent->children, child);
child->parent = parent; child->parent = parent;
@ -40,7 +40,7 @@ void add_child(swayc_t *parent, swayc_t *child) {
} }
void add_floating(swayc_t *ws, swayc_t *child) { void add_floating(swayc_t *ws, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type, sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
child->width, child->height, ws, ws->type, ws->width, ws->height); child->width, child->height, ws, ws->type, ws->width, ws->height);
list_add(ws->floating, child); list_add(ws->floating, child);
child->parent = ws; child->parent = ws;
@ -144,7 +144,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
child->y = y + container->gaps; child->y = y + container->gaps;
child->width = width - container->gaps * 2; child->width = width - container->gaps * 2;
child->height = height - container->gaps * 2; child->height = height - container->gaps * 2;
sway_log(L_DEBUG, "Arranging workspace #%d at %d, %d", i, child->x, child->y); sway_log(L_DEBUG, "Arranging workspace #%d at %f, %f", i, child->x, child->y);
arrange_windows(child, -1, -1); arrange_windows(child, -1, -1);
} }
return; return;
@ -193,7 +193,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
default: default:
// Calculate total width // Calculate total width
for (i = 0; i < container->children->length; ++i) { for (i = 0; i < container->children->length; ++i) {
int *old_width = &((swayc_t *)container->children->items[i])->width; double *old_width = &((swayc_t *)container->children->items[i])->width;
if (*old_width <= 0) { if (*old_width <= 0) {
if (container->children->length > 1) { if (container->children->length > 1) {
*old_width = width / (container->children->length - 1); *old_width = width / (container->children->length - 1);
@ -220,7 +220,7 @@ void arrange_windows(swayc_t *container, int width, int height) {
case L_VERT: case L_VERT:
// Calculate total height // Calculate total height
for (i = 0; i < container->children->length; ++i) { for (i = 0; i < container->children->length; ++i) {
int *old_height = &((swayc_t *)container->children->items[i])->height; double *old_height = &((swayc_t *)container->children->items[i])->height;
if (*old_height <= 0) { if (*old_height <= 0) {
if (container->children->length > 1) { if (container->children->length > 1) {
*old_height = height / (container->children->length - 1); *old_height = height / (container->children->length - 1);
@ -371,34 +371,38 @@ swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir)
} }
} }
void recursive_resize(swayc_t *container, double amount, enum movement_direction dir) { void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
int i; int i;
bool layout_match = true; bool layout_match = true;
if (dir == MOVE_LEFT) { sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
container->x += (int) amount; if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
container->width += (int) amount; container->width += amount;
layout_match = container->layout == L_HORIZ; layout_match = container->layout == L_HORIZ;
} else if (dir == MOVE_RIGHT) { } else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
container->width += (int) amount; container->height += amount;
layout_match = container->layout == L_HORIZ;
} else if (dir == MOVE_UP) {
container->y += (int) amount;
container->height += (int) amount;
layout_match = container->layout == L_VERT;
} else if (dir == MOVE_DOWN) {
container->height += (int) amount;
layout_match = container->layout == L_VERT; layout_match = container->layout == L_VERT;
} }
if (container->type == C_VIEW) { if (container->type == C_VIEW) {
struct wlc_geometry geometry = {
.origin = {
.x = container->x + container->gaps / 2,
.y = container->y + container->gaps / 2
},
.size = {
.w = container->width - container->gaps,
.h = container->height - container->gaps
}
};
wlc_view_set_geometry(container->handle, edge, &geometry);
return; return;
} }
if (layout_match) { if (layout_match) {
for (i = 0; i < container->children->length; i++) { for (i = 0; i < container->children->length; i++) {
recursive_resize(container->children->items[i], amount/container->children->length, dir); recursive_resize(container->children->items[i], amount/container->children->length, edge);
} }
} else { } else {
for (i = 0; i < container->children->length; i++) { for (i = 0; i < container->children->length; i++) {
recursive_resize(container->children->items[i], amount, dir); recursive_resize(container->children->items[i], amount, edge);
} }
} }
} }

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@ -142,8 +142,8 @@ static void container_log(const swayc_t *c) {
c->layout == L_STACKED ? "Stacked|": c->layout == L_STACKED ? "Stacked|":
c->layout == L_FLOATING ? "Floating|": c->layout == L_FLOATING ? "Floating|":
"Unknown|"); "Unknown|");
fprintf(stderr, "w:%d|h:%d|", c->width, c->height); fprintf(stderr, "w:%f|h:%f|", c->width, c->height);
fprintf(stderr, "x:%d|y:%d|", c->x, c->y); fprintf(stderr, "x:%f|y:%f|", c->x, c->y);
fprintf(stderr, "vis:%c|", c->visible?'t':'f'); fprintf(stderr, "vis:%c|", c->visible?'t':'f');
fprintf(stderr, "name:%.16s|", c->name); fprintf(stderr, "name:%.16s|", c->name);
fprintf(stderr, "children:%d\n",c->children?c->children->length:0); fprintf(stderr, "children:%d\n",c->children?c->children->length:0);