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[fix] scale check to prevent un-necessary layouts was in the wrong place.
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@ -1031,11 +1031,11 @@ void apply_horiz_layout(swayc_t *container, const double x, const double y,
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}
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}
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scale += *old_width;
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scale += *old_width;
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}
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}
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scale = width / scale;
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// Resize windows
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// Resize windows
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double child_x = x;
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double child_x = x;
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if (scale > 0.1) {
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if (scale > 0.1) {
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scale = width / scale;
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sway_log(L_DEBUG, "Arranging %p horizontally", container);
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sway_log(L_DEBUG, "Arranging %p horizontally", container);
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swayc_t *focused = NULL;
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swayc_t *focused = NULL;
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for (int i = start; i < end; ++i) {
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for (int i = start; i < end; ++i) {
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@ -1084,10 +1084,11 @@ void apply_vert_layout(swayc_t *container, const double x, const double y,
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}
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}
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scale += *old_height;
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scale += *old_height;
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}
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}
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scale = height / scale;
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// Resize
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// Resize
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double child_y = y;
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double child_y = y;
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if (scale > 0.1) {
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if (scale > 0.1) {
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scale = height / scale;
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sway_log(L_DEBUG, "Arranging %p vertically", container);
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sway_log(L_DEBUG, "Arranging %p vertically", container);
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swayc_t *focused = NULL;
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swayc_t *focused = NULL;
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for (i = start; i < end; ++i) {
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for (i = start; i < end; ++i) {
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